Sentences with phrase «won rewards over»

Whatever complaints I might have, I'd take [its] earnest errors and hard - won rewards over the bombastic self - glorification of other feel - good fiascos like Antwone Fisher or The Emperor's Club any time.

Not exact matches

To view the four additional items necessary to win over customers» hearts this holiday season (hint: rewards are nice), check out the infographic below, courtesy of the folks at the social analytics engine Ninja Metrics.
From a reward flexibility standpoint, the Starwood Preferred Guest ® Credit Card from American Express wins over the Stash Hotel Rewards credit card.
Listing the 23 non-Alabama first - place votes seems counterproductive this week, especially because there's more solid reasoning to reward a team that isn't the Tide (which has a win over No. 29 Michigan and... that's it, really) for winning against tough competition.
After last year's excitement over Trubisky and the other rookies and this year's excitement over the new staff, I hope they will start rewarding the loyal fans with wins.
No one really thinks about it until after the Spanish GP, once it's all over it gets forgotten about for another year, and aside from a bit of personal pride drivers don't really get any special recognition or reward for winning it.
The Italian's faith in the 25 - year - old was rewarded with the second goal in Chelsea's tense 3 - 2 win over Rovers in the EFL Cup, his first goal for the club since 2013.
Aside from a 0 - 0 draw with Leicester and a home win over Brighton, there has been no other rewards picked up by the Cherries in a W2 D1 L6 record this season in the top flight which means that they are stuck in the bottom two with a lot of work to do.
Although another win over the same opponents wouldn't be as rewarding as a trip to Wembley, what it would do is keep alive their hopes and dreams of a return to Europe.
They were rewarded with a win over Arsenal who quite often find winter in the north a little too cold and unwelcoming for their southern European bias.
Owen Coyle will have no doubt hand - picked plenty of positives from a festive period which didn't exactly reap may rewards in terms of points, though even the potential manager of the season will have his fair share of concerns regarding his team's current frame of mind following ta three - match sequence without registering a win in the league, a run that probably wasn't remedied by a 2 - 0 FA Cup third - round victory over Conference side York City simply because it was scruffy and very fortuitous, not to mention required Coyle to draft in his big boys in the dyeing embers of the game.
Mbappe was recently rewarded with his maiden call - up for the France national side where he made his debut in the 3 - 1 win over Lithuania in the World Cup qualifiers.
Who we want to win: Ve Neill and Martin Samuel were nominated for a Best Makeup Oscar for the first Pirates of the Caribbean film, and while they didn't win that year, it would seem only fair that their combined efforts (in hair and makeup, actually) over the course of the hugely popular trilogy should finally be rewarded.
Since the awards are just over 20 years old there's never been a chance to reward someone of her stature (see Gloria Stuart, Ruby Dee) and if nominated she could even end up winning.
Psychology research, however, shows that although cash and prizes may boost compliance in the short term, over time they often decrease students» interest in the tasks for which the kids are being rewarded, and may even decrease interest in activities that don't win them anything.
If Tennessee and Delaware and other states now shift their standards dramatically upward, RttT will win over those who think it is performance, rather than promises, that should be rewarded.
Finally, the plan to eliminate the waiting list for pre-kindergarten students over the next two years is a huge win for early childhood efforts throughout the state, and will reap great rewards for the state's efforts to have every child reading on grade level by the end of third grade.
The crazy doors, the burble of the 6.2 - liter V - 8's exhaust, the Panzer - like snarl and popping during downshifts, and the spine - crushing torque delivery are all enough to elevate pulses and win over customers, no matter if other supercars may be more powerful, more beautiful, or more rewarding to live with on a day - to - day basis.
The idea being that you're rewarding loyal readers and, once you've won a reader over with one of your books, they're more likely to buy your backlist at full price.
only one thing I don't understand: If you need 50 % of wins to BE on a 1:1 risk: reward ratio, 33 % on a 1:2 r: r and 25 % on a 1:3 r: r shouldn't you need just over those figures to make profit??
So, we know that risk reward strategies work, there is no doubt about that at all; you randomly enter the market and if you make at least 2 times your risk on your winning trades, you will likely breakeven or turn a small profit over a series of trades.
If you have no edge in the market that can get you to the point of winning at least around 50 % of your trades, you are probably going to only breakeven over any series of trades, assuming you still implement a risk reward of at least 1 to 2.
The key to my profits over the long term were not my win / loss ratios it was my risk / reward ratios.
For example I get 16 magazines free each month I got from the rewards sites I mentioned, over a dozen free t - shirts I recieved as giveaways or designed through Camel, & other manufacturers sites, & won gift cards from Visa, Target, Walgreens, Dunkin Donuts, Starbucks & more — there's loads of free stuff out there!
From a reward flexibility standpoint, the Starwood Preferred Guest ® Credit Card from American Express wins over the Stash Hotel Rewards credit card.
Citi ThankYou Premier is another card with a $ 95 annual fee (see Chase Sapphire Preferred vs Citi ThankYou Premier), but Chase Sapphire Ultimate Rewards wins us over because of the signup bonus and transfer partners.
She finds it especially rewarding working with the shy, timid or misunderstood pets and winning them over.
Marriott International's award - winning loyalty program — Marriott Rewards — spans 18 unique and iconic brands and over 4,200 distinctive properties in more than 110 countries and territories.
«Marriott Rewards is our award - winning loyalty program with over 49 million members, to which we are now actively promoting the unique delights of Protea Hotels.
The Chase Freedom Unlimited wins big over the other card options above when you also hold a premium Ultimate Rewards card, such as the Chase Sapphire Preferred card.
But over the years that I have been involved as a judge for this competition the right people have generally always won, and many great photographers have been rewarded with holidays, cameras and cash prizes.
The IHG Rewards Club has won its share of awards as «best program» over the years — and at the same time gotten lots of bad reviews by travel bloggers.
Courtyard Sarajevo guests will be able to earn points for their stay towards free holidays, flights, room nights and more through Marriott Rewards, an award - winning frequent traveller programme with over 45 million members worldwide offering exclusive membership privileges across 16 brands, 3,800 destinations and 72 countries.
From a reward flexibility standpoint, the Starwood Preferred Guest ® Credit Card from American Express wins over the Stash Hotel Rewards credit card.
Barclays Bank has been busy in the United States trying to win over card holders from Chase and American Express and in doing so have introduced a number of airline credit card and rewards cards.
Bonus card rewards for mobile payments aim to win over users — While credit cards have long vied to be top of wallet, issuers now aim to be a cardholder's default payment app, too... (See Bonus rewards for mobile payments)
Accor's LeClub rewards program missed out on the excitement of games during the holiday season — and is now bringing us the Great Memory Game to start the new year 2018 with the chance to win instant prizes as well as the grand prize of over 100,000, worth $ 2,200 for stays at Accor Hotels!
Online multiplayer also features battle missions that offer rewards such as coins, titles and accessories for achieving each objective including completing 30 battles, winning 10 battles without using recovery skills, attacking over 15 times in battle and much more besides.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Players had to participate in battles and gameplay modes to help their faction to take over the map, and at the end of the beta, the winning team would get rewarded.
Once one faction wins by outlasting the other two and harvesting enough resources, rewards are dolled out and the server wipes to start over.
Winning a round will slightly refill your health, but the mode teaches players how to play conservatively, rewarding those who play defensively over people that are less cautious.
Players that find themselves won over by the combat system of Final Fantasy XIII and are patient enough to deal with the structural problems will eventually be rewarded for sticking around, but it never lives up to the still superior journeys of VII and VIII.
The only way to win is to do the same task over and over, but unlike gambling, you are guaranteed a reward — leveling up — at regular, predictable intervals.
* Rivals Mode — challenge your Facebook friends and go to war in head - to - head combat * Daily Campaigns — crush the competition across three different skill levels to win rewards and prizes * Strategy and tactics — select powerful tactic cards to influence each battle and overcome your opponents * Player Achievements — progress through the game by completing over 45 special achievements
INTENSE ONLINE MULTIPLAYER ACTION * Epic team - based matches with up to 8 players: 1v1, 2v2, 3v3 and 4v4 * 11 customizable match types: Annihilation, Bio Mode, Shotgun Shower & more * 9 PVP maps * Take part in multiplayer qualifier matches for bonus XP and Gold HUGE SELECTION OF WEAPONS AND GEAR * Over 40 upgradeable weapons: pistols, assault rifles, sub-machine guns, sniper rifles and the awesome Gatling Gun * Upgrade your armor and kit including helmets, body armor and grenades * 10 configurable loadouts for tactical superiority * Stand out from the crowd with rare weapons and equipment, including the limited edition \» Jack O \» Lantern \» disguise * Stunning 3D graphics with incredibly detailed weapon models EXTENSIVE MULTIPLAYER RANKING AND CLAN FUNCTIONALITY * Sophisticated social and clan management systems including Clan v Clan battles * Chart your progress in the global rankings * Take part in daily rewards and challenges to win prizes TEST YOUR SKILLS OFFLINE * Hone your skills offline with single - player combat VS bots across 16 fully customizable stages * Unique maps exclusive to single - player modes * How long can you last in wave - based target practice mode?
The rewards of winning are immense — one Super Bowl victory makes a career — and this means that they are focused on winning now, and less deterred by the prospect of losing their edge over the long term.
«Of course, intangible rewards in the form of flattery through personal feedback or public praise is always welcomed by lawyers, but I think the hard core financial rewards over soft core ego rewards will always win by a nose.
Being successful at a certain stage of a game could lead to winning rewards and carrying them over to other stages of the game.
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