Imagine the media
world as a physical object resembling a 20 - sided D&D die, but with many more points, each of them a publishing outlet.
Not exact matches
Hence, we must attribute to God not only the conceptual ordering of the eternal
objects by virtue of which he lures the occasions of the
world toward order and value; we must attribute to him
as to all other actual entities
physical feelings
as well.
Because Whitehead himself usually explains this operation by way of a common eternal
object which is illustrated in all the actual entities of the nexus, the significance of a transmuted feeling
as a feeling of
physical community in the actual
world is often overlooked.
For when Santayana explains what it is for an essence to be exemplified, or for a truth to be about something, he typically talks of their instances or
objects as «facts,» meaning by this some particular bit of the natural
world as it is at a specific time and place (
as it is directly if
physical or derivatively if mental).
«14 Following the assumption of simple location, 15 the cosmology derived from Galileo, Newton and Descartes persistently views the
objects isolated by scientific method
as though they were the fundamental units of the
physical world itself.
But God
as a
physical entity was largely rejected by theologians and philosophers because they thought that God was not one
object among other
objects in the
world.
The three characteristics which make the human individual a truly unique
object in the eyes of Science, once we have made up our minds to regard Man not merely
as a chance arrival but
as an integral element of the
physical world, are
as follows:
An eternal
object is «neutral
as to the fact of its
physical ingression in any particular actual entity of the temporal
world» (PR 70), but there can be no actual entity apart from creativity.
The units of which the
world is made up were thought to be material particles which remained unchanged in themselves
as they moved about in space and formed the diverse configurations which made up the
physical objects in our
world.
Thus, in one sense, the
physical world,
as the class of all
physical objects, can be taken
as derivative from nature (when by nature we mean the phenomenalistic
object of perceptual knowledge).
An eternal
object is «neutral
as to the fact of its
physical ingression in any particular actual entity of the temporal
world» (Process and Reality, An Essay in Cosmology 70), but there can be no actual entity apart from creativity.
Thus,
physical feeling wells up into our attention
as a companion of our increase in emotion toward the
object, and we feel both heightened attention to the
object and a strengthened sense of relationship to the
world and the
object as part of the
world.
As the
world becomes increasingly digital, the importance of the
physical object becomes ever more real.
Renowned materials scientist Mark Miodownik studies
objects as ordinary
as an envelope and
as unexpected
as concrete cloth, uncovering the fascinating secrets that hold together our
physical world.
For such tiny
objects, the
world is governed by a madhouse set of
physical laws known
as quantum mechanics.
In the
physical world, some people consider the moon
as just an
object in the sky.
These
objects, referred to
as virtual manipulatives, are essentially replicas of
physical manipulatives placed on the
World Wide Web in the form of computer applets with additional advantageous features.
As much as I love the ebook revolution, there is definitely a tangible link to the past having a physical object, weathered and worn as all physical objects become in our worl
As much
as I love the ebook revolution, there is definitely a tangible link to the past having a physical object, weathered and worn as all physical objects become in our worl
as I love the ebook revolution, there is definitely a tangible link to the past having a
physical object, weathered and worn
as all physical objects become in our worl
as all
physical objects become in our
world.
These changes, both in the virtual
world such
as an eBook library, and now in the
physical world with a wider and wider assortment of home CAD and CAM with more and more flexibility in terms of materials and the size of the
objects manufactured, signal a huge change that the
world is barely able to conceive in its mind but which is happening in an ever widening set of circles
as exemplified by MIT's FABLABs, and other more commercial examples of similar products, and product production arrays.
There's something extra special about seeing a game that you've worked on
as a
physical object, knowing that it will be in people's homes around the
world.
As players clear lands of enemy control, they can discover new lands, or runes, by selecting a «wild rune» from the game's menu, or by scanning real
world QR codes or bar codes on
physical objects.
The game joins the most illustrious of sailing crews: immersive sims that regard their
worlds, their players, and most importantly their maps
as physical objects.
By using
physical objects, such
as her signature hand - blown glass bubbles and hanging balloons, Loher creates idealized, artificial
worlds that sit in harmony with our own, often unpleasant, reality.
He began to produce works which emphasized the picture -
as -
object, rather than the picture
as a representation of something, be it something in the
physical world, or something in the artist's emotional
world.
Giese views his artistic project
as one of repair and re-presentation of natural
objects; he employs processes that echo nature's slow and repetitive rhythms
as he reconstructs pieces of the
physical world in his sculptures and installations.
Manders makes a
physical as well
as mental space for the viewer to «enter the
world of
objects and matter and find poetry in it... and to know how poorly we normally see our daily life.»
Inspired by a deep appreciation for botany, mycology, and biology — fields that explore parts of the
physical world that are often hidden from humans» perception but shape our experiences in ways both subtle and profound — Ronay seeks to create «something that looks
as if it's grown, that these aren't
objects that were necessarily made by a human, but that they've grown themselves.»
Like many other artists who began working in the late 1960s and 1970s, Weiner is deeply interested in methods of display that challenge the assumption that the work of art exists
as a discrete
object in the
physical world.
These
objects in the installation almost act
as a gateway from the
physical world into this immaterial place.
In the confusing
world of online vs.
physical audio distribution, Thom Yorke from Radiohead seems to identify the
physical cd
as a social
object: «And it's really important to have an artefact
as well,
as they call it, an
object.»
As has frequently been noted, Sehgal seeks to make art without producing any physical artifact of the events that he stages in galleries and museums as a gesture against what he sees as the excessive proliferation of objects in the worl
As has frequently been noted, Sehgal seeks to make art without producing any
physical artifact of the events that he stages in galleries and museums
as a gesture against what he sees as the excessive proliferation of objects in the worl
as a gesture against what he sees
as the excessive proliferation of objects in the worl
as the excessive proliferation of
objects in the
world.
The exhibition's introductory text panel explains, «
As images are rendered into objects, and objects are circulated as images, the boundaries between the physical and the virtual are blurred, challenging us to rethink how we see the world around us.&raqu
As images are rendered into
objects, and
objects are circulated
as images, the boundaries between the physical and the virtual are blurred, challenging us to rethink how we see the world around us.&raqu
as images, the boundaries between the
physical and the virtual are blurred, challenging us to rethink how we see the
world around us.»
At L.A. Louver, a sharply focused show zeros in on LeWitt's capacity to transform abstract ideas into concrete
objects that viewers experience
as slippery interminglings of drawing, painting and sculpture — while comparing and contrasting such
physical entities with idealized images of geometric perfection, which inhabit the mind's eye but never appear in the real
world.
As the artist noted, «I see the plank as existing between two worlds, the floor representing the physical world of standing objects, trees, cars, buildings, [and] human bodies,... and the wall representing the world of the imagination, illusionist painting space, [and] human mental space.&raqu
As the artist noted, «I see the plank
as existing between two worlds, the floor representing the physical world of standing objects, trees, cars, buildings, [and] human bodies,... and the wall representing the world of the imagination, illusionist painting space, [and] human mental space.&raqu
as existing between two
worlds, the floor representing the
physical world of standing
objects, trees, cars, buildings, [and] human bodies,... and the wall representing the
world of the imagination, illusionist painting space, [and] human mental space.»
Through the presentation of ready - made
objects such
as antique telegraph machines, tuning forks, eyeglasses, elevator cabins and electric poles, Otavio Schipper's work connects past
physical worlds with our present mental landscapes.
As a matter of act, when we get to this world, a lot of things that we think about as physical objects today, like a TV for displaying an image, will actually just be $ 1 apps in an AR app stor
As a matter of act, when we get to this
world, a lot of things that we think about
as physical objects today, like a TV for displaying an image, will actually just be $ 1 apps in an AR app stor
as physical objects today, like a TV for displaying an image, will actually just be $ 1 apps in an AR app store.