Sentences with phrase «world by a different team»

Not exact matches

I would like to tell arsenal fan that the transfer window is not arsenal's problem.Let explain what is in my mind.We need to reinforce our team but we need to think in the future that most of the high class players are going to refuse signing for arsenal fc because of Mr Wenger's philosophy.It looks like arsenal becomes cemetery of players.How many players came in and left because of performance, became good players out of arsenal.We need to accept all of the transformation Mr wenger brings in arsenal but now it does not work.Why??? because lack of tactics, strategies and pretending best players for Mr wenger mind but in reality those players do not get standard of best player.Mr wenger wants to prove everybody that he is wright that players who are calling by wenger are best.I means Mr wenger is the only one can see all matter in good position or bad.He is wrong by thinking this way.He does not like criticism.he is the mind of arsenal.Everything he can say or defend is wright.Think about morrinho comments about arsenal!!!! Why he likes to be arsenal coach!!!! One thing I want to say about arsenal players, I think everybody watch arsenal games.We have got short mind players who play two good games and the rest shameless.They are working hard in the training ground for catching Mr wenger's mind to let them play; what is behind their (players) mind to be the most regular players.Those players have no vision even ambition; they are never becoming high class and their carriers are going to finish in arsenal after arsenal we are going to see them playing for championship.They do not care to become legend as Ian wright, Vierra, Berckam, piress, Henry... What is the big behind their mind to use wenger name to be selected in national team.They are not able to face different leagues in the world.
The decision of the Foxes to get rid of Claudio Ranieri less than a year after his remarkable EPL title triumph was roundly condemned by the football world, much more so than Wenger's departure would be, but it has been completely vindicated as they now look a different team.
From 1950 to 1960 the Indianapolis 500 counted towards the World Championship in F1, even though it was run to completely different rules by completely different teams and drivers.
of course no team wants to lose but I can guarantee you that the reaction by the Chelski fans after today's results are nowhere near what would have occurred if we shit the bed on opening day... the difference is they have tasted EPL success on more than one occasion recently, they have won the Champions League and they have done it with 3 different managers in the last 12 years with a similar, if not smaller, wage bill than us... in comparison, we have been experiencing our own personal Groundhog Day with nothing to show for it but a few silvery trinkets that would barely wet the appetite of a world - class club... so it's time for Wenger to stop gloating over our week one escape act and make some substantial moves before this window closes or I fear that things will take a horrible turn when the inevitable happens... living on a knife's edge is no way to go through a full season of football and regardless of what side of the argument you fall on, you could feel high levels of toxicity in the air and that was friggin week one... I would much rather someone tried their best and failed, than took half - measures and hoped for the best
players like Ozil always present the fans with a bit of a conundrum, especially when times are tough... if you look around the sporting world every once in awhile there emerges a player with incredible skill, like Ozil, Matt Sundin or even Jay Cutler, who have a different way about themselves... their movement seemed almost too lackadaisical, so much so that it seemed to suggest indifference or even disinterest on the part of the player... their posture always appears somewhat mopey and they generally have an unflattering «sour puss» expression on their face... for some their above average skills are enough to keep them squarely in the mix, as their respective teams try desperately to find a way to get the best out of them visa vie player acquisitions or the reworking of tactics... when things go according to planned the fans usually find a way to accept their unique disposition, whereas when things go awry they become easy targets for fans and pundits alike... in the case of Ozil and Sundin, their successes on the international stage and / or with their former teams led many to conclude that if we surrounded such talented individuals with players that have those skills that would most likely bring the best of these players success would surely follow... unfortunately both the Maple Leafs and our club chose to adopt half - measures, as each were being run by corporations who valued profitability over providing the best possible product on the field... for them, they cared more about shirt sales and season tickets than doing whatever was necessary... this isn't, by any stretch, an attempt to absolve Ozil of any responsibility for his failures on the pitch... there is no doubt oftentimes his efforts were underwhelming, to say the least, but this club has been inept when it comes to providing this prolific passer with the kind of players necessary for him to flourish... with our poor man's version of Benzema up front, the headless chickens in Walcott, the younger Ox and Welbeck occupying wide positions far too often and the fact that Carzola, who provided Ozil with great service and more freedom to roam, was never truly replaced, the only real skilled outlet on the pitch was Sanchez... remember to be considered a world - class set - up man goals need to be scored and for much of his time here he has been surrounded by some incredibly inept finishers... in the end, I'm not sure how long he will be in North London, recent sentiments and his present contract situation seem to suggest that he will depart at season's end, but how tragic would it be if once again we didn't put our best foot forward and failed to make those moves that could have brought championship football back to our once beloved club... so when you think about this uniquely skilled player don't be so quick to shift all the blame on his shoulders because he will not be the first or the last highly skilled player to find disappointment at the Emirates if we don't rid the club of those individuals that are truly to blame for our current woes
If it's about all the different ways he was constantly sabotaged by team members so Mercedes could have a German world champion it'll be mind - blowing.
All three of us have a different team representing the AL in the World Series and the Cleveland Indians are the only club selected by all three of us to make the postseason fray in the AL..
Of course, on a different note, it is slightly worrysome when a team sponsored by one of the world's largest banks is not getting paid....
Participants worked in teams of 16 that had one of four network structures: a caveman network that has four different cliques (four caves of four, each cave connected to two others); a hierarchy network (also four cliques, but arranged with a central clique connected to the other three); a rewired caveman network (a «small world» network, constructed by removing some links from the caveman network and adding others that create shortcuts); and the ring network (a ring where each person is connected to two others, one on each side, creating a circle with no clustering or central command).
The technologies used today are not much different from those used in World War II, requiring detection teams to risk life and limb by physically entering the minefields.
A team led by paleontologists and geologists at the University of Washington has uncovered new fossils in Zambia and Tanzania, examined previously collected fossils, and analyzed specimens in museums around the world to better understand life in the Triassic period across different geographic regions.
The Champion Spirit programme is overseen by World Champion Thai Boxer Abdoulaye Fadiga and his team of trainers who specialise in different disciplines.
Infinity War also, some way in, turns out to be not entirely an Avengers story, but also an outing for another superhero team, whose world is governed by rather different conventions of fictional reality and comic register: the rather spoofier sci - fi collective Guardians of the Galaxy, whose third movie this effectively also is.
Although hailing from different backgrounds and programs at HGSE, the seven - member team was drawn by a common fascination with the Finnish system, one that sees its students consistently score among the world's best on the OECD's PISA exam, despite requiring the fewest number of hours in the classroom.
Created by a dedicated team in Lincoln's new design studio, the 2013 MKZ features a sweeping profile, one of the world's widest - opening retractable glass roofs, a «quiet, well - appointed interior» and exclusive technologies such as the Lincoln Drive Control which is a system that intuitively integrates multiple systems in order to assure a refined and engaging drive or the Continuously Controlled Damping (CCD) adjustable suspension which allows three different settings: Sport, Normal and Comfort.
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And, you asked a question about why this team, all of us wanted to play a World War II game made by Sledge, meaning they have — you know I think each of our lead studios, you know, very compatible in many ways, but each brings a certain flavor to the franchise, which I think has been a part of its success is that we have these slightly different riffs on the theme, and I think that Sledgehammer's unique contributions are fitting with their name.
- a lot of focus was put on sound effects in order to immerse players in the world of Hyrule - the development team worked with Sound Racer, a studio specialized in sound effects - this studio also worked on Xenoblade Chronicles X - they recorded more than 10 000 different sounds for the game - the team used a school bag to simulate the sound of rubbing leather - for the sound of «normal» footsteps, they mixed various kinds of sands - for the sounds of equipment, they had to search for various materials and find ways to use them - they used an actual block of ice to recreate the sound of footsteps on ice - with the ice block, it always ended up melting, or getting cracks when the staff had to walk on it - Link's footsteps were made by a woman - depending on Link's actions and the equipment he's using / wearing, the recorded sounds were separated out individually - the volume is changed as needed to make a particular sound stand out - check out sound effect samples here
- Iizuka has received a ton of requests from fans to have their own original characters appear in Sonic games - while that couldn't happen, Sonic Forces» custom character recognizes that fan desire - the avatar was created with the idea of «making straight high - speed action» - this time the concept is that all three styles (Modern, Classic, Avatar) would be high - speed based - make selections for the face, mouth, body color, and gender of custom characters - each species will also have their own unique skills, such as wolves being able to pull nearby rings - you can't change custom characters in the middle of the game - there is some sort of feature that's unlocked after you've cleared the game once related to this - the new avatar style will have a speedy and rhythmic style like Modern Sonic, but also different vectors from Sonic - this includes differences in timing for pressing buttons, or the Wisps giving the avatar trickier movements - the story aims to depict heroes that would feel like Sonic - by controlling different characters, the devs hope to show a story that extends to explaining the world setting as well - the story concept has been «Hero Army vs. Eggman's Army» from the start - when wondering who should be made playable among the heroes, the idea came up for Classic Sonic - the character setting for the avatar is a civilian in an area occupied by Eggman who stands up and fights together with Sonic - during stages, you'll hear radio contact from partners like Tails and Amy - Sonic and the rest of the gang form a resistance to stand against Eggman's army, so they relay information from headquarters - boss characters like Chaos and Metal Sonic will appear in Eggman's army - details on the new character (Infinite) are being kept secret - the main part of the storyline is that Eggman gathers strong enemies in the past to form an all mighty army - some people might be wondering why Shadow is on the enemy's side, but they can find out more by experiencing the story - the team thinks Japanese fans are taking a liking to the serious story and character customization features - there were some struggles with the new engine in early stages, but now they've moved to a smooth development process - the team knew they wanted to bring the game to Nintendo's new console before they even knew it was the Switch - the Switch info came to them during the middle of the game's development - SEGA knew Nintendo fans would want to play Sonic's new game, which is why they personally worked to bring it to Switch - SEGA plans to show the game in Japan at Tokyo Game Show 2017 in September - the team is also working on providing new information, including news that would be unique to Japan
Developed by Spark Unlimited rather than Capcom's internal team, the game's visuals look great, and while it's apparent that there's a slightly different style to the visuals, the characters look good and there's a definite continuity of the original Akrid designs and various other aspects of the game world, so it feels like part of the same universe.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
In addition to the «free roaming experience», the The Discovery Tour by Assassin's Creed: Ancient Egypt will also offer guided tours that focus on different aspects of that time period (the Great Pyramids, the mummification, Cleopatra, Temples and priests, Daily life etc) and also a little about the science of Egyptology and how the team integrated this into the immersive world.
Rise of Darkness is the newest action MMORPG powered by Unity 3D engine.Players can transform into 5 different Fiends, battle bosses and minions in Story Mode, occupy stages for desirable loots in Inferno Mode, fight against players from around the world in Arena and Soul Reap, or team up with partners in Multiplayer...
Ver said that Mow's Bitcoin Core team, ``... shattered the Bitcoin ecosystem into a thousand and one different altcoins and delayed the adoption of cryptocurrencies around the world by years.»
Developed by the same team behind the Killzone franchise — a first - person shooter series that arguably never reached the level of popularity it deserved — Horizon's developers should be commended for creating a virtual world that feels different from almost any other game before it.
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