Not exact matches
when you
feel uncomfortable about your life and how the
world is built around you and thinking you're too
small to
make a change, you
feel the need to transcend; this need is filled by god / spirituality.
But conscience still
made a coward of him: «Without the forgiveness of sins I can't stand a bad conscience at all; the devil hounds me about a single sin until the
world becomes too
small for me, and afterwards I
feel like spitting on myself for having been afraid of such a
small thing.»
(Yeah, that
feels a little weird to admit but it
makes the
world truly
smaller which
makes me happy.)
of course no team wants to lose but I can guarantee you that the reaction by the Chelski fans after today's results are nowhere near what would have occurred if we shit the bed on opening day... the difference is they have tasted EPL success on more than one occasion recently, they have won the Champions League and they have done it with 3 different managers in the last 12 years with a similar, if not
smaller, wage bill than us... in comparison, we have been experiencing our own personal Groundhog Day with nothing to show for it but a few silvery trinkets that would barely wet the appetite of a
world - class club... so it's time for Wenger to stop gloating over our week one escape act and
make some substantial moves before this window closes or I fear that things will take a horrible turn when the inevitable happens... living on a knife's edge is no way to go through a full season of football and regardless of what side of the argument you fall on, you could
feel high levels of toxicity in the air and that was friggin week one... I would much rather someone tried their best and failed, than took half - measures and hoped for the best
as a mom who
feels like she is
making a
small difference in the
world.
Today, however, visitors from all over the
world make their way to the Pineapple Island with their families to experience the
small town charm of Lanai City, explore the perfect coral reefs just off the coast, or to
feel what it's like to have a beach to themselves.
And how in so very many ways, it
makes the
world feel a bit
smaller to me.
In a
world that keeps getting
smaller but doesn't always seem to be getting kinder, books for children that highlight diversity and inclusivity are sorely needed treasures, and this book does an exemplary job of
making every child who reads it
feel represented.
Try sleeping with a
small pillow between your knees or lower thighs — I finally grabbed a
small decorative pillow from our bed and found it
made all the difference in the
world without taking up too much room or
making me
feel too hot at night like regular pillows or those full - body maternity pillows did last time.
The fact that I'm staying in a
small city, but very lively one,
makes me
feel so privileged and disconnected from the rest of the
world in the best way possible.
That
make us
feel that the
world is
small, which
makes us
feel secure.
With networking sites of this caliber one is
made to
feel we are in a
small world after all and we all can connect and interact very easily seekingmillionare.com has set the standards to venture for the elite and beautiful to come together.
You can be sure they will do their upmost to
make you the happiest man in the
world, if you
make a
small gift to them sometimes, they will fall on your knees and
make you
feel like the king of the
world.
«
World War Z» is packed with a lot of talented actors in
small supporting roles (including James Badge Dale, David Morse and Peter Capaldi), but it's essentially the Brad Pitt Show, and he's one of the few guys who can pull off such a star - centric performance without
making it
feel flashy.
In the previous Red Dead title, which was released in 2010, various
small touches in the
world really
made it
feel like a bonafide environment which was more than just a static backdrop for your shootouts.
I remember Double Dragon I and II using
small character sprites in a large area, which
made the
world feel bigger and gave the series a unique perspective.
And while some of the «show, don't tell» decisions are to do with
making sure the audience has a similar level of knowledge to Katniss herself, the cumulative effect if to
make the
world of the film
feel smaller, and more airless.
Here, director Brad Bird
makes the impending annihilation of one
small town
feel more important than any number of end - of - the -
world threats.
Whether it's
making you
feel like you're gazing at the Chauvet caves in Southern France in Cave of Forgotten Dreams or
making you aware of how
small a boy is in a big, scary, Dickensian adult
world in Hugo, 3D can be an essential tool for storytelling.
It's a cliché to say that the greatest actors
make the
smallest actions magnetic, but it's true of Driver who
makes the non-demonstrative act of listening
feel like it means the
world.»
When Size Matters:
Making Big Schools
Feel Small (An Education
World E-interview With Paul S. George) Educators have seen the fallout from big and anonymous schools — kids don't flourish in those environments.
Education
World: Your book offers three specific ways for middle schools to
make big schools
feel small: multiage grouping, looping, and schools within a school.
Whenever we can break down the walls and
make the
world feel a little bit
smaller it's an exciting day!
The large, upright side windows and wraparound rear window give the driver an excellent view of the road and give even the
smallest of passengers a clear view of the outside
world, all while
making the interior
feel larger than it appears.
They
made their
small village disappear to escape the ravages of
World War II; she created a
World War II story that
feels fresh.
A young boy sets the tone in the opening pages: He says that there are rich and famous people in the
world who sometimes
make him
feel «
small.»
Sometimes finding a companion is all it takes to
make one
feel lucky, especially in the
world of
small children.
After all, based on the hype, the tablet will have to: a) be thin enough to
make the Mac Air
feel heavyb) be connected to any GSM network c) include proper video conferencing to effectively destroy Skype and other optionsd) wirelessly sync with iPhones, AppleTV oh yeah and, e) completely and single - handedly change
world and create a brand new business for thousands of developersThat's not too hard, is it?Seriously though, there is one
small problem I foresee.
Annapolis definitely
makes that cut, with the
world literally at your door and a
small town
feel.
Its awesome size and seasonal metamorphosis from a segment of Kalahari desert — the largest stretch of sand in the
world — to oasis that supports the diversity of wildlife is enough to
make anyone
feel small.
With nearly 16,400 sales associates in approximately 730 offices and 56 countries and territories worldwide, the Sotheby's International Realty brand continues to
make the
world a little
smaller, yet retain is authentically local
feel.
That's what we wanted to do from the get go: a lot of attention to detail and to
making games as a whole experience, to people to
feel that it's not indie or a game
made by five people in a
small office somewhere in the
world.
Although by the end we see Hiccup take on the role of chief to his people, dragons have indeed
made the
world a
smaller place, and it
feels like the writers wanted to
make it clear that there's a lot more out there yet.
The
world of Risen 2 isn't a massive, seamless area for you to explore, but rather a series of relatively
small islands that you hop back and forth between, taking on the storyline and the occasional side - quest as you go or digging up some buried treasure, one of the few features which
feels like it's
making good use of the pirate theme.
's levels
feel like more isolated pocket
worlds,
smaller and less layered than their predecessors, stripped of the foreshadowing that used to
make areas
feel so rich.
What the
world lacks right now in environmental variety — what a treat it was to reach the town of Lestallum, all street vendors and grimy alleyways, after so many
smaller outposts — it
makes up for with that
feeling of being alive even when you're not looking.
-- Nintendo previously
made Zelda games by
making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the
world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the
world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the
world passes time — Dynamic weather system in the game, with the
world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and
feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to
make for a more cohesive storyline — Most difficult Zelda game to
make — Aonuma is still finding new things in the
world
Ashes could easily be completed in an afternoon, faster if playing with someone, and even though the
world looks big, multiple shortcuts and bonfires
make it
feel a little
smaller.
Set in a futuristic
world where machines rule the earth and humans have gone back to living in
small tribes, Horizon does an outstanding job of
making you
feel as if you are just as much a part of that
world as everyone in it.
This was expanded massively for OOT, a space that was large enough to
make you
feel like you were a
small part of a
world that existed around you.
In some cases, a contract will put you at the other end of the map but it wasn't long before I found myself thinking, «oh right, this path will take me to X and that one will take me to Y.» Each chapter is set within a different part of the
world but the repetition and compact arenas
make the
world feel smaller than it should be.
This
makes the relatively
small worlds feel even more cramped.
Out of battle, she's also empowered by the ability to fly around the screen by holding down the A button, and it's astonishing how giddy this
small touch can
make you
feel as you gracefully pirouette around obstacles and explore the
world's varied and beautiful locations.
Instead, Suikoden 2
made players
feel small and the
world around them vast, focusing on a large war that manages to take its toll on the entire cast of characters.
And I suppose Starship Mario provides a little context to the overall game, although I maintain that the absence of a full 3D main
world from which the rest of the game builds
makes the game
feel much
smaller and less epic than it is.
It
makes the
world feel like a
small globe, and the springy weight of New Leaf's landmarks against this is just gorgeous.
People talk aloud about current events in the
world, passer - byes on horses shout hellos, bandits attack on the road, drunken idiots attack prostitutes — some of it sounds trivial, and some of it ridiculous — but its the
small, quirky things that
make a
world feel alive and endearing to the player.
I really
felt like I had
made a
small impact on the
world when I read this e-mail.
But we thought we'd take a little bit of a break from that and talk more about its purpose and why we built it, which is that in law practice and
small firm law practice if you are a creative business person or an innovator or tech oriented or trying to think up ways to better serve clients that haven't been tried before, we've found that that can be really isolating and that there can often be a lot of active resistance from other lawyers, from bar associations, from regulators, and that it can just be a really strange experience to be someone trying to
make your business better,
make the
world better, and to
feel alone or to
feel like people are actively trying to stop you from doing that.
Annapolis definitely
makes that cut, with the
world literally at your door and a
small town
feel.