In between these important PBL bookends,
a world of active learning unfolds.
Not exact matches
There is every reason in the
world to not be physically
active; reading to our children, providing quality meals, addressing their social needs, researching all medications / foods / education, shopping to have the «best» deals on the highest quality, spending quality play time with our children, limiting screen time, grooming them, keeping house, bonding,
learning and executing proper child passenger safety (installing that perfect car seat that took 3 weeks
of research and a small loan to purchase), and being sure every minute
of their every day is filled with only the best developmentally appropriate activities.
The constructivist theory
of learning posits that
learning is an
active attempt to construct meaning from the
world around us.
Through the
active exploration
of the
world around them, babies are
learning cause and effect, problem - solving and motor skills.
The bad thing is that during the crisis the criminal part
of the
world's society becomes
active, and this way both sides, Russian brides, or foreign men, both might become the victims
of it, eventually it is not a very pleasant thing, and it is difficult to admit this kind
of situation, but this the way life is, and both
of the parts should be more careful while choosing the candidates who in the future will become their admirers, and girls in the first place should
learn what being attentive and cautious means.
Through student - centered
learning, differentiated instruction, and connecting the classroom to the
world, Dewey proposed that students should assume an
active role in their
learning process so as to develop the skills for becoming successful members
of their communities.
In particular, it must support four key components
of learning:
active engagement, participation in groups, frequent interaction and feedback, and connection to real -
world experts.»
«Teaching about
world, national, state, and local happenings needs to involve
active, participative
learning rather than passive
learning,» says Thomas N. Turner, professor
of education at the University
of Tennessee.
Therefore, we believe that the school should be seen as the place
of learning, rather than the place where they teach, achieving an
active and participatory education, disseminating trans - disciplinary knowledge and including all educational agents, representing one necessary task to promote a dynamic and critical thinking, generating new ideas that bring economic and social development, aimed to create a better
world in the future.
It essentially makes
learning the stuff
of real life and children
active participants in and shapers
of their
worlds.
To promote student
learning through the use
of mobile
learning devices and social media in instruction that further prepares students to be
active, constructive participants in the highly connected
world in which they already live and will soon work.
The key elements
of high school redesign, the White House says, include «more personalized and
active learning, [and] access to real -
world and hands - on
learning such as «making» experiences.»
Students can construct meaning for themselves as an
active part
of the
learning and character development process, and begin to understand the
world through many sources
of knowledge.
Creating a New
World of Learning: A Toolkit for Changemakers is a guide to help individuals and organizations become
active catalysts and...
Our Mission... New England School
of Montessori promotes self confidence and joy through
active learning, empowering the whole child to become a compassionate
world citizen.
Project based
learning is a student - centered way to drive instruction that allows for creativity and pushes deeper knowledge through
active exploration
of real
world issues.
By creating an environment that makes
learning the constant and time the variable, uses real -
world experiences as
learning events, and puts a premium on student maturation and development, the EdVisions model encourages young people to develop into
active thinkers who take charge
of their own
learning.
The basic idea
of Expeditionary
Learning, as explained by its website, is «to create classrooms where teachers can fulfill their highest aspirations, and students achieve more than they think possible, becoming
active contributors to building a better
world.»
With the most diverse student population in the history
of the planet, and with much
of the information in this
world, quite literally, at any
of their fingertips, the moment for abandoning seat time for
active learning and emphasizing community participation over college preparation has long since arrived.
This book covers a range
of exciting topics including: Sharks Lose Teeth All The Time Sharks Are Older Than The Dinosaurs The Whale Shark Is The Largest Fish In The World Sharks» Stomachs Are Incredibly Tough The Megalodon Shark Is The Largest Shark That Ever Existed Sharks Are Cartilaginous Fish Sharks Do Not Prefer To Eat People Sharks Rarely Get Cancer Some Sharks Can Live In Freshwater, Too Sharks Are More Likely To Attack In Shallow Water Shark Fins Are A Delicacy In Some Cultures Sharks Have To Stay Active To Survive Sharks Come In All Shapes And Sizes Sharks Can Hear Very Well A Shark's Sense Of Smell Is Impressive Sharks Can Sense Electrical Impulses, Too Some Sharks Are World Travelers Sharks Sleep While Moving Some Sharks Can Fly Many Sharks Are Endangered Species We loved compiling this book and even learned a few things along the way and hopefully you will to
of exciting topics including: Sharks Lose Teeth All The Time Sharks Are Older Than The Dinosaurs The Whale Shark Is The Largest Fish In The
World Sharks» Stomachs Are Incredibly Tough The Megalodon Shark Is The Largest Shark That Ever Existed Sharks Are Cartilaginous Fish Sharks Do Not Prefer To Eat People Sharks Rarely Get Cancer Some Sharks Can Live In Freshwater, Too Sharks Are More Likely To Attack In Shallow Water Shark Fins Are A Delicacy In Some Cultures Sharks Have To Stay
Active To Survive Sharks Come In All Shapes And Sizes Sharks Can Hear Very Well A Shark's Sense
Of Smell Is Impressive Sharks Can Sense Electrical Impulses, Too Some Sharks Are World Travelers Sharks Sleep While Moving Some Sharks Can Fly Many Sharks Are Endangered Species We loved compiling this book and even learned a few things along the way and hopefully you will to
Of Smell Is Impressive Sharks Can Sense Electrical Impulses, Too Some Sharks Are
World Travelers Sharks Sleep While Moving Some Sharks Can Fly Many Sharks Are Endangered Species We loved compiling this book and even
learned a few things along the way and hopefully you will too.
New Adult: Mrs. Lieutenant: A Novel By Phyllis Zimbler Miller Just married 21 - year - old Sharon Gold must
learn to survive in the alien
world of the U.S. Army during the unpopular Vietnam War when her husband goes on
active duty in the spring
of 1970.
A native
of Southern California, she
learned early on the importance
of protecting companion animals from the perils
of outdoors and was drawn to Heaven on Earth to take a more
active, impactful role in creating a better
world for homeless cats.
Climb to the rim
of active volcanoes,
learn how local coffee is made, ride horseback down ancient mountain trails, snorkel and dive some
of the
world's best dive sites, zip - line through the canopies
of lush jungles, and dance the night away in the best salsa clubs.
Highlights include getting up close to lions and leopards on safari in South Africa, climbing huge sand dunes and kayaking with baby seals in Namibia,
learning to sail a yacht in Malaysia, riding a hot air balloon ride over otherworldly Cappadocia in Turkey, falling in love with Japan, eating our way around Italy and working it off with a hike up an
active volcano, snorkelling with turtles in Mexico (and releasing baby turtles into the sea), staying in an overwater bungalow in the Maldives, visiting most
of the Disney parks in the
world, running a half - marathon in California wine country, and so much more!
From Puerto Plata,
active nature lovers travellers can hike up 27 Waterfalls, visit the immaculate beaches
of Playa Delrado and
learn to kitesurf the waves where the sport was born, or explore the coral reefs off
world - renowned Sosua Beach.
- the team has been adding weapons one by one because they want the same amount
of attention for each weapon - the team
learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order
of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000
active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 %
of the overall player base are in A or less - about 90 %
of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this
world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner
of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way
of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one
of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front
of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality
of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel
of the story's real culprit with this music - the probability
of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form
of this - when Salmons are fighting to the death, they can feel the same sense
of unity - they would be one with the
world if they were eaten by other creatures, and they also fight for the pride
of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot
of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner
of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
Breaking out
of the confines
of the conventional classroom and into the giant, interactive classroom that is the
world, these families are engaging in self - directed,
active learning on their travels.
By the way, the «
active learning» tool you're envisaging might be some version
of a virtual
world where (like the Life?
Care and development / Care for others / Care for the caregivers / Care,
learning and treatment / Care leavers / Care work / Care workers (1) / Care workers (2) / Care workers (3) / Care workers (4) / Care worker role / Care workers (1983) / Care worker turnover / Caregiver roles / Caregiver's dilemma / Carers (1) / Carers (2) / Carers support groups / Caring / Caring and its discontents / Caring for carers / Caring for children / Caring interaction / Caring relationships / Carpe minutum / Casing / Cause and behavior / Causes
of stress / Celebrate / Challenging behaviours / Challenging children and A. S. Neill / Change (1) / Change (2) / Change and child care workers / Change in
world view / Change theory / Changing a child's
world view / Changing behaviour / Child,
active or passive / Child Advocacy / Child and youth care (1) / Child and youth care (2) / Child and youth care and mental health / Child and youth care education / Child and youth care work unique / Child behaviour and family functioning / Child care and the organization / Child care workers (1) / Child Care workers (2) / Child care workers (3) / Child care workers: catalysts for a future
world / Childcare workers in Ireland / Child carers / Child health in foster care / Child in pain / Child perspective in FGC / Child saving movement / Child's perspective / Child's play / Child's security / Children and power / Children and television / Children in care / Children in state care / Children
of alcoholics (1) / Children
of alcoholics (2) / Children today / Children who hate (1) / Children who hate (2) / Children who hate (3) / Children who were in care / Children whose defenses work overtime / Children's ability to give consent / Children's emotions / Children's feelings / Children's grief / Children's homes / Children's homes in UK / Children's rights (1) / Children's rights (2) / Children's rights (3) / Children's stress / Children's views (1) / Children's views (2) / Children's views on smacking / Children's voices / Children's work and child labour / Choices in caring / Choices for youth / Circular effect behavior / Clare Winnicott / Class teacher / Classroom meetings / Clear thought / Client self - determination / Clinical application
of humour / Coaching approach / Coercion / Coercion and compliance (1) / Coercion and compliance (2) / Cognitive - behavioral interventions and anger / Cognitive skills / Collaboration / Commissioner for children / Commitment to care / Common needs / Common profession?
Much
of what we have
learned has come from fellow
Active Parenting leaders, and I hope that we will all continue sharing what we
learn in our mission to bring parenting education to communities around the
world.