There are many, many books generating some income for
writers of all genres even if they aren't in the «Harry Potter» class.
Not exact matches
The latest from
writer Simon Barrett and director Adam Wingard, the team behind You're Next, is «an
even better
genre pastiche,» according to A.A. Dowd
of the A.V. Club.
Writer and director Jeremy Saulnier has quickly been establishing himself as a master
of physical and existential terror with films like 2013's Blue Ruin and 2007's Murder Party and his latest offering Green Room should
even further solidify his status as a
genre filmmaker to watch.
Writer - director Brian Metcalf utilizes special effects as a sort
of tech - age concealer, to try to spackle over various production cracks and shore up narrative deficiencies, but the result is a risible hodge - podge
of quarter - baked cliches and jumbled action that is a non-starter for
even generally forgiving
genre fans.
This ever - sweeping syndrome has
even spread to purveyors
of solid
genre entertainment such as David Twohy, the
writer and director
of this pseudo sci - fi epic and much better films in the past such as Below and The Arrival.
My guess is, certain
genres (like erotica) won't mind paying 99cents or
even 2.99 for a short read, but other types
of genres won't do so well (business books expect more meat, scifi / fantasy readers expect more story — they might buy a short from a famous
writer, but maybe not a
writer they don't recognize).
Focusing on shorter novels in
genres that are accepting
of them, so that you can publish more often,
even if you're not a super speedy
writer.
As a
writer (at least one who has the goal & desire
of being published), one has a personal responsibility to at least be knowledgable enough to know to whom one SHOULD NOT be sending queries (i.e. agents / publishers who don't
even represent / publish your
genre).
Demand: If you're a niche
genre writer, then self - publishing is already a great choice for you — but you can delve
even deeper into the marketability
of your book's
genre by doing a little research into the sales breakdown
of e-books vs. print books
of works that are similar to your own.
posted at Belinda Williams Books, saying, «Belinda looks at whether gender matters in books and writing, including the varying recognition for male vs. female
writers, the gender
of the readership for different
genres and
even the titles
of the
genres themselves.»
I recently applied to an organization that won't accept me as an active member or
even an associate member, because I'm indie — they will, however, take my money as a fan
of the
genre... funny, since I've sold more books and made more money than many traditionally published
writers.
Amazon Publishing is launching a new platform to allow budding
writers in the
genre to indulge in their hobby and
even make some money out
of it.
Now don't mis - understand me, co-op I guess could be done in any
genre / game but outside
of shooters it doesn't automatically make sense, Alan Wake is a psychological action thriller, set in an open world game where YOU play as a
writer who's trying to discover the mystery
of what seems to be your latest horror story which you can't
even remember for some reason is now coming to life, in a small isolated town; oh and your wife has vanished too = Alan Wake himself IS the story, co-op in this case would be redundant for a story driven type game like Alan Wake since at its core its all about YOU deciding where to go an «unlocking» the plot for YOURSELF.
Key creative parts
of the Dollhouse production staff (including series creator Joss Whedon at least one member
of his familiar stable
of writers such as Tim Minear or Jane Espenson) would have to be a part
of shaping the story, and if matched with a talented developer (Konami's Silent Hill experience could be ideal, or
even Eidos's recent Tomb Raider efforts could work depending on the gameplay
genre) that can combine the story to the proper gameplay elements, we would be in for a fascinating and entertaining gaming experience.