It's one of the few times throughout Final Fantasy 15's running time that the tortured, ten -
year development cycle makes itself painfully obvious.
Not exact matches
This game was obviously a complete rush, I'm guessing maybe half a
year to
make, compared to the normal 2 or more
year development cycle great or even average games take to
make.
If he'd
made that claim a
year ago, that would have been early enough in the
development cycle for the car to have simply not lived up to expectations.
It was originally designed as a break away from traditionally long
development cycles to
make something different for a while, but in later
years provided prototypes for games such as Costume Quest, Hack n» Slash and Stacking.
As you know, this is our first 3 -
year development cycle, which is an important strategic shift we
made in terms of the approach.
Final Fantasy XV finally
made its long - awaited debut late last
year, after a prolonged
development cycle that took over ten
years.