With a soundtrack and theme of taking control of your life, this film will undoubtedly have strong potential with
young female audiences.
Taken for what it is, namely, a knowingly and shamelessly corny attempt to entertain a largely
young female audience, I suppose it works in a fashion, and admittedly, there have been examples that are far worse.
«The movie has an appealing cast including Anna Kendrick and Bridesmaids scene - stealer Rebel Wilson, and should do a decent job tapping in to
the younger female audience that's made «Glee» such a hit,» BMO writer Ray Subers wrote before the movie's release.
But there's something icky about the premise in a way that wasn't true of the brooding Stephenie Meyer bloodsuckers, and we can see the key
young female audience being turned off by that, and by a dark, more action - heavy approach.
Not exact matches
It captivated both
audiences, mostly
young, professional,
female, and eager to channel their anger over Donald Trump into electing women.
«By turning the lens on a
female wrestler's physical and emotional transformation, I also hope to challenge
audiences to see
young women in a more multi-dimensional way, thereby opening up the possibilities of more non-traditional roles and paths to self - discovery.»
Add to that a
younger contingent who don't take J.Lo's acting career all that seriously — those connoisseurs of camp who helped push «The Boy Next Door» to a nearly $ 15 million opening last weekend — and there's a substantial
audience out there for this cleverly conceived, earnestly executed throwback to late -»80s
female - driven thrillers.
I wouldn't be surprised if Branagh is criticized for not making a «fun» «Cinderella», especially for the
young female target
audience.
The company is expecting to lure a «sophisticated, older,
female audience» while also tapping a
younger generation including fans of pop culture.
Robert Osborne, the elegant TCM host and raconteur, explained that the first Drew novel (of some 175 in the series) penned mainly for its
young female reading
audience appeared in 1930.
It panders to its
young target
audience with senseless
female nudity and poorly contrived gore.
Overall this all seems like a major marketing push for a film which could grab a fair sized
audience, but let's not forget the box - office disappointments of BEAUTIFUL CREATURES and THE MORTAL INSTRUMENTS: CITY OF BONES, showing that popular
female - centric
Young Adult adaptations don't always rake in big cinematic crowds.
It shows that Big Hollywood has placed all its chips on the
young white male
audience, and somehow still sees
female - driven hits like Maleficent and Lucy and even The Hunger Games as outliers.
The tone of the story isn't surprising, given that it is adapted from the best - selling book from 2006 by Stephanie Meyer, author of the «Twilight» series, and whose
audience is generally the
young female set.
Swaby (Headstrong: 52 Women Who Changed Science — and the World, 2015) tackles a
younger audience, bringing drama to these 33 tales geared to the
female scientists of tomorrow.
A lot of women, a lot of folks working on books with large or primary
female audiences, and
young audiences too.
Graphic novels Raina Telegemeier headlines a story about the broadening of the
audience for graphic novels, with a focus on
female creators and readers, as well as
young audiences.
Compared to the sell - through for the same period in the prior year, sales have increased greatly and the ratio of
female and
young consumers has risen, expanding the
audience for these titles.
Strongly anticipated titles from third - party publishers are also scheduled for release and along with first party software aim to expand Nintendo's reach globally to a broad
audience, including
female and
younger consumer demographics.
LordTentacleRape: We at Tecmo do not claim that the
young and large - but - not - Brobdingnagian T & A standard burns true for all those attracted to
female humans, but our market research shows that this is what most of our
audience finds most attractive.
This gives us a bigger
audience of
young people wanting to get into games — which hopefully includes more
female developers as well as males who wouldn't previously have been interested in games development.
Bag Factory Artists» Studios provides besides the Self - Funded Residency programme, an International Visiting Artist and Mentorship programme, a Curatorial Development Programme, a Professional Skills Workshop, a
Young Female Residency Award as well as an
Audience Development Programme and gives away the David Koloane Award and the Reinhold Cassirer Award.
Pause target
audience is males and some
females aging from 16 - 30 who are
young adults.