Sentences with phrase «zombie enemy types»

Whether its new variations of the Golem, creeper and zombie enemy types, or the team - based attacking manoeuvres featuring Jesse, I'm always impressed at how Telltale up their game in the QTEs.

Not exact matches

It's more enjoyable than zombies since there is considerably more variety, both in terms of the types of enemies and the differentiation in character classes.
The different types of enemies — faster zombies, smarter zombies, and paramilitary soldiers — helped break the monotony, but I was still just mashing buttons to kill them.
While we're on the subject, here's some more numbers: Minigore 2: Zombies will pack in 50 different enemy types, in addition to seven boss fights and will launch with 20 unlockable characters.
Instead of rolling the green die for determining which enemy you'll be facing you have to roll the gold and black die which has the ghost, zombie and banshee enemy types.
Everybody is mad that games like last of us and undead nightmare aren't on the list well the list is called top 10 zombie games on PC those games were only on consoles and minecraft isn't a zombie game its a survival game that has zombies as one of the type of enemies to fight having creepers doesn't make it a creeper game
-- test your strength against zombies, soldiers, cyborgs, mutant, cannibals, mechanical dogs, drones... — get engaged in several unique boss fights — complete special missions with various enemy types to gain experience CHALLENGE YOUR FRIENDS — You can face the enemy alone, but you won't last long.
There are only two main enemy types, zombie and licker plus some rats and birds.
Even the enemy types — the standard zombies plus the four special «Freak» types — were identical in look and feel.
A few certain enemy types made me yell and want to flee, including a zombie - like enemy who runs at you with startling speed, often appearing from seemingly out of nowhere.
You have your standard humanoid zombies, but the other enemy types mix it up well.
There are not very many enemy types, and the main zombie is horribly slow and stupid.
Within the context of its arcade origins, The House of the Dead 2 is a decent shooter, offering many types of enemy designs, ranging from slow lumbering zombies to speedy zigzagging creatures intent on ripping your head off.
There will also be mixtures of different enemy types, such as zombies, spiders, and lizard men, but I honestly never felt a drastic difference in the enemies that made this brew feel crazy.
Arcade lets you create your own combat scenarios by mixing and matching enemy types and locations, like battling robots and zombies together in the prehistoric epoch.
The artifact turns humans into zombies and other enemy types, and all of this insanity is taking place right before the Titanic hits the pesky iceberg that brought it to its doom.
Volatiles are a type of zombie that is pretty much the enemy equivalent of the player and even has its own kind of alert system not unlike the police in GTA.
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