Fixed an issue incorrectly extending super jump distance when attacking with certain weapons just prior to landing during a super jump. (gonintendo.com)
This is reinforced by a badge system which awards perks for using certain weapon types, moves, killing enemies, and so on. (gamecritics.com)
Being able to switch between each weapon is essential to getting great combos and letter scores, and certain enemies may be weak against certain weapon types. (playstationlifestyle.net)