Here's how you play; on your turn you must move either of your two workers one space in any of the cardinal directions, and then build one piece of a tower in any unoccupied adjacent square to that worker. (wolfsgamingblog.com)
Grid Madness adds a match - three element — line up three balls of the same colour in adjacent squares and they'll disappear, colouring the tiles they occupied in the process. (ab-gaming.com)
Relationships confer advantages on the battlefield, and to build these connections, you do not have characters choose «make eyes» or «woo»; you simply stand on adjacent squares and have traumatic wartime experiences together. (grantland.com)