And both campaigns benefit from all - new melee animations, the ability to check your watch and ammo supplies on the fly, and new full - body player animations. (uk.gamersgate.com)
Some weapons will have high paint output but short ammo supplies. (cinemablend.com)
They are more of a supportive weapon with a very limited ammo supply — and can be used for stunning enemies or picking one off from a distance in a bind — but you can be sure that melee weaponry is still the main focus of combat in Bloodborne — and with it's style - changing weaponry, it adds that extra bit of variety to your attack options. (plusxp.com)