This is part 3 of a 3 - part discussion of the past, present, and future of Motion Controls in the game industry. (riddlethos.com)
Good control in a game like this is paramount to having an oxygen tank while scuba diving, and with the options available, you have a fair pick of what works for you. (zentendo.com)
Game feel is an integral part of game design and can be defined as the moment - to - moment sensation of control in games. (gustavdahl.net)