My personal favourites were the bow and arrows, because the amount of damage you deal depends on how effective you are at firing in the correct direction. (videogamesuncovered.com)
Experience is earned based on damage dealt out, so you can finish a match without any kills and still make progress toward that next level or unlock. (gamingnexus.com)
The gauge represents the percentage of damage dealt with each blow, so it is imperative that you plan your strikes for maximum efficiency. (goodmenproject.com)