This encourages gameplay experimentation, also building an array of different fighter types. (impulsegamer.com)
Why can't I have two different fighters from two different weight classes fight each other, especially since they have similar stats and there's an exhibition mode? (gamerevolution.com)
You can even string together different fighters moves perfectly using a time slider to match them up, and that results in critical hits. (playstationenthusiast.com)