When there are multiple instances of something like the cottage key in the game, it creates a bloated inventory and unnecessary actions. (thatvideogameblog.com)
If it succeeds, there no doubt will be quite a few more instances of it with the authors and publishers eagerly submitting their works for the subscription model. (goodereader.com)
Just the fifth instance of it happening in the last ten years. (sbnation.com)