Over half of all social media users, and 34 % of all Internet users play social games, making it by and far the largest market for game developers and publishers. (thatvideogameblog.com)
When attempting to reach global markets, the first thing to do is identify the best market for your game. (gamesauce.biz)
Now, smartphones and tablets are quickly approaching the resolution and computing power of today's consoles, and that's opened up a whole new market for games. (canadianbusiness.com)