Even games that feature voiceless snarling enemies can create palpable atmosphere just by including interesting, scary, or numerous enemy and character barks. (gamesetwatch.com)
Dead Space is a textbook example for building an immersive and palpable atmosphere within an interactive medium. (riddlethos.com)
Final Fantasy XIII took aim at it, yes; but in the end, it failed to provide the same palpable atmosphere that literally drips from Final Fantasy VII's environments. (riddlethos.com)