New motion and facial capture techniques were developed during the long process of making the game, including the real - time motion capture where the graphics are rendered on the fly with character models, costumes and props already in place. (darkstation.com)
That is not to say it was a super-accurate example of a video game or the development process of making a game, but it was in - jokey, sincere and, most importantly, fun. (snackbar-games.com)