In big - studio game development, it isn't always enough for the sequel to just be a subtle improvement. (gameological.com)
More coming later this week with a run down of the smaller studio games getting an article of their own too. (mygameslounge.com)
Amnesia Fortnight is an internal studio game jam in which everyone here pitches a game, and then you get to vote which ones we'll spend the next two weeks making. (doublefine.com)