This is what roleplaying games should be, groups of individual players working together to defeat unknown evils and actually advancing the world around them, not a static world where nothing you do makes a lasting difference. (wolfsgamingblog.com)
A farmer and his family set out on their own, only to be haunted by an unknown evil. (metacritic.com)
Upon threat of banishment by the church, an English farmer leaves his colonial plantation, relocating his wife and five children to a remote plot of land on the edge of an ominous forest - within which lurks an unknown evil. (metacritic.com)