1 in 2 virtual world users buy virtual goods, according to this survey. (gigaom.com)
At the level of disciplinary experts, there needs to be continuous involvement of real - world users of the disciplines, in addition to reform - minded academics. (educationworld.com)
While many brands are focused on solving the real world user experience, there are some companies who think that the problem lies within the specifications. (phoneradar.com)