Sentences with phrase «experience in the games industry»

As we noted in the main survey, although the reported incomes of women were lower than those of men, women also had fewer years of experience in the game industry.
At least 6 years of professional experience in the games industry with at least three AAA shipped titles.
You have solid experience in the games industry working as a systems designer, shipping at least two titles.
His extensive experience in the games industry includes over three hundred games, twenty of which were developed from beginning to end under his leadership.
That being said, what he describes in his call - to - arms sounds like... well, a fairly typical - to - good experience in the games industry.
When these types of situations arise, we like to ask our readers with audio development and music composing experience in the games industry to offer their opinions and insight on the matter.
With nearly two decades of experience in the games industry, their eye for talent now matches their considerable development skills.
Harvey has a reported fifteen years experience in the games industry, so hopefully he is a good fit at Reverb.
You have at least 5 years of DCC / GUI tools development experience in the games industry or a related industry
At least 5 years of professional experience in the games industry with at least one AAA shipped title (excluding academic projects)
Robby's prior experience in the games industry includes co-founding both Redgate Media and One Media Group.
Casual to AAA — For composers, sound designers and others more experienced in the game industry
At least 4 years of relevant experience in the games industry (or other live production environments)
Based in Seattle, WA, Akash has extensive experience in the game industry as a composer and sound designer, with credits including Destiny, Hyper Light Drifter, and many more.
DESIGNER TIER ****************************************************** DESIGN CONSULTATION: Here is your chance to pick the brains of a Creative Director with over 20 years experience in the games industry.
3 + years of experience in the games industry working in a level design capacity, shipping at least one title
-- At least 5 years of professional experience in the games industry with at least one shipped title (excluding academic projects)
You have at least 5 years of DCC / GUI tools development experience in the games industry or a related industry
Brubaker has extensive experience in the games industry, having served as a development director, a manager of core technology, and lead programmer.
3 + years of experience in the games industry working in a level design capacity, shipping at least one title
We do have experience in the game industry, and we have built our skills and knowledge from such.
I have some four years of professional experience in the games industry and work at Starbreeze Studios in Uppsala as a Gameplay Designer.
Q: I have no experience in the games industry.
Marby is a game artist from London with over 10 years of experience in the game industry,...
Prior to joining Sumo in Sept 2017, Gary has 15 years of experience in the games industry.
With more than 14 years of experience in the games industry, Richard combines his creative passion and commercial expertise in order to bring teams together.
At least 5 years of professional experience in the games industry, including experience developing a modular character system, with at least one shipped title (excluding academic projects)
Thanks to our experience in the game industry, our work has been internationally awarded.
He brings to this position a wealth of experience in the game industry, particularly in B2C and mobile startups.
Sweeney who has years and years of experience in the games industry and the pioneer behind the Unreal Engine will talk about augmented reality, virtual reality and the key issues facing the games industry today.
Steven comes with 20 years» experience in the games industry, having previously held top positions at Zynga and Electronic Arts, where he was responsible for managing game studios and development strategies.
Marby is a game artist from London with over 10 years of experience in the game industry, and is especially grateful for the comforts of mobile game development.
Insight Studios Ltd is operated by Martyn Brown, a highly personable industry executive who has 27 years experience in the games industry, touching on practically all aspects of development and publishing.
Team members have more than a collective 50 years experience in the games industry, including projects like Lord of the Rings on PlayStation, the Dark Knight for console, the Microsoft Holo Lens, and dozens of other console titles.
You'd think that Nintendo, with their decades of experience in the games industry, would know how to pace a game properl y, right?
While Nozomu Takahashi did not have the same level of experience in the game industry, he immediately began work as a production manager for Studio Ghibli the same year Metal Stoker was released.
Tenshi Ventures, which is run by veteran British developers Ian Baverstock and Jonathan Newth, has more than 30 years experience in the game industry.
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