Casual to AAA — For composers, sound designers and others more experienced in the game industry
Based in Seattle, WA, Akash has extensive
experience in the game industry as a composer and sound designer, with credits including Destiny, Hyper Light Drifter, and many more.
DESIGNER TIER ****************************************************** DESIGN CONSULTATION: Here is your chance to pick the brains of a Creative Director with over 20
years experience in the games industry.
We do have
experience in the game industry, and we have built our skills and knowledge from such.
I have some four years of professional
experience in the games industry and work at Starbreeze Studios in Uppsala as a Gameplay Designer.
Q: I have
no experience in the games industry.
Marby is a game artist from London with over 10 years of
experience in the game industry,...
Prior to joining Sumo in Sept 2017, Gary has 15 years of
experience in the games industry.
With more than 14 years of
experience in the games industry, Richard combines his creative passion and commercial expertise in order to bring teams together.
At least 5 years of professional
experience in the games industry, including experience developing a modular character system, with at least one shipped title (excluding academic projects)
Thanks to
our experience in the game industry, our work has been internationally awarded.
He brings to this position a wealth of
experience in the game industry, particularly in B2C and mobile startups.
Sweeney who has years and years of
experience in the games industry and the pioneer behind the Unreal Engine will talk about augmented reality, virtual reality and the key issues facing the games industry today.
Steven comes with 20 years»
experience in the games industry, having previously held top positions at Zynga and Electronic Arts, where he was responsible for managing game studios and development strategies.
Marby is a game artist from London with over 10 years of
experience in the game industry, and is especially grateful for the comforts of mobile game development.
Insight Studios Ltd is operated by Martyn Brown, a highly personable industry executive who has 27 years
experience in the games industry, touching on practically all aspects of development and publishing.
Team members have more than a collective 50 years
experience in the games industry, including projects like Lord of the Rings on PlayStation, the Dark Knight for console, the Microsoft Holo Lens, and dozens of other console titles.
You'd think that Nintendo, with their decades of
experience in the games industry, would know how to pace a game properl y, right?
While Nozomu Takahashi did not have the same level of
experience in the game industry, he immediately began work as a production manager for Studio Ghibli the same year Metal Stoker was released.
Tenshi Ventures, which is run by veteran British developers Ian Baverstock and Jonathan Newth, has more than 30 years
experience in the game industry.