Edge: Epic Games founder Tim Sweeney has countered the suggestion that Epic is moving
away from game development by confirming the existence of three new games in the works at the developer.
It all began with Cliff Bleszinski, aka Cliffy B of Gears of War fame, deciding to take a
break from game development for the first time since he was a teen in 2012.
The Konami rep went on to explain that after a massive project like Metal Gear Solid V; The Phantom Pain, Kojima was fatigued, needed a break, and that it's normal for studio leads to take a
hiatus from game development after big projects.
You can also keep tabs on our hardworking creatives via regular updates on the new Santa Monica Studio website, with
everything from game development insights and career advice, to updates on upcoming games like Hohokum and The Order: 1886.
«From software let the tenchu trademark lapse so that ain't happening» Weren't From Studios the ones responsible for wrecking the series... I thought the Sony Japanese, AQUIRE Studios (I think they were called), Whom were actually a inhouse Sony development team, BUT, were from Sony's music side of things, rather than
from a game development background?
Apart from game development projects, Maxim is a tenured associate professor at the University of Aizu (Japan), and holds PhD degrees in applied mathematics and computer science.
Since the launch of DOTA 2 back in 2013, the common concensus was that Valve was stepping away
from game development due to the success of its Steam marketplace.
Oddly, I did a semester towards a MLIS when I was
switching from game development to writing about games, so I like to think this would be the kind of stuff I would be doing, had I got a degree.
«At any time there are over 100 engineers working on the Unreal Engine and there are more than 100 developers worldwide at Epic contributing to our games, so they're really inseparable — the engine is based on the
feedback from our game development processes.»
In Sweden, all the indies are
coming from game development, or they're enthusiasts who did an engineering degree, and do games in their spare time.
Cliff Bleszinski, gaming's original «DudeBro» and the creator of the Gears of War franchise, has announced (via Twitter) that he is stepping
away from game development to spend more time with his family.
Yosuke Matsuda, President and Representative Director of Square Enix, does note that these games were successes «
from a game development perspective,» due to the critical acclaim they received from media outlets, but he thinks that the failure of the games to reach their targeted sales was due to an increase in competition in disc distribution channels.
After Spelunky was released, I took a break
from game development, got married, and became a dad!
They discuss what happened in 1977, how to make a platformer about Michael Jordan, and whether women are now being scared away
from game development the way she was from the film industry.
A representative for Disney, which had been moving away
from games development, said that «for the time being,» the deal wouldn't affect Star Wars: 1313 development, and that development on all projects was «business as usual.»
Cliff Bleszinski has returned from his brief hiatus
from game development and set out on his own for...
Mizuguchi previously took a break
from games development, but is now getting back into the sector with his new California - based studio Enhance Games, which will be working with Mobcast on the new Lumines.