Moss is one of PSVR's best looking games, and offers a
unique gameplay approach which has the player controlling Quill — the game's adorable mouse character — while also interacting with the virtual world at human - scale to help Quill surmount larger obstacles.
In terms of the evolution
of gameplay this approach to acknowledging a superior means of control, as a means of improving other games, is a shrewd and insightful one.
Using the scimitar and the versatile whip, roaming through the levels with
free gameplay approach and play everytime different levels is a real pleasure.
Traditionally the Skylanders and Disney Infinity franchises have done exceptionally well on Nintendo consoles thanks to their kid -
friendly gameplay approach.
Eidos Montreal then brought us to the ghetto of Golem City, where the gameplay pillars of Deus Ex: Mankind Divided continues to shine in its open -
ended gameplay approach and deep customization of augmented powers.
The developers at 4A Games are a schism from the developers of STALKER, which is a completely
separate gameplay approach to the same mood.
These were standout moments for me in The Legend of Zelda: Tri Force Heroes, working as a team providing an entirely
new gameplay approach to taking them down, and easily rank among the unique boss encounters that have graced the series in recent entries.
+ Ability to painlessly move buildings around +
Fresh Gameplay approach in Arctic and Lunar sectors + Beautiful Graphics
Whereas other games tend to take a much more
standardised gameplay approach — aim, shoot, repeat — Murdered takes the backseat, offering a more detailed and subdued approach.
This made it overly frustrating to explore with
different gameplay approaches, as I feel that I was punished severely for any flub that would cause a reload.
I loved the original Valkyria Chronicles (and its portable sequel), and they're still what I prefer between the two
gameplay approaches.
Sniper Ghost Warrior 3 is our first, such big production filled with open world activities and different
gameplay approaches, that can be used in 39 missions on 3 different maps.
This was very similar to Remote Control Dandy in terms of
its gameplay approach but more simplified in terms of limb control and attacks.
Pikmin, and whilst I still enjoyed what I played, I struggled to find myself invested emotionally — I attribute this largely to the different
gameplay approach and lesser visuals of the 3DS.
It's only repetitive if
your gameplay approach is repetitive, as there is a plethora of options available to you.
This game manages to step beyond its fantasy RPG genre and briefly try its hand at entirely different
gameplay approaches.