Just
as in the first game, players will have to balance following the prison schedule and shifts at a prison job with exploration of the prison for weak points and potential escape routes.
This rewards you by creating the illusion that everything you
did in the first game really matters to the story that's being told.
There are also 8 worlds, just
like in the first game, but there are much more levels and all of them are very diverse.
With a
win in the first game followed by a loss in the next for both the teams, none can be confirmed as a favourite for this game.
This level of advancement is amazing considering how little the hacking actually
featured in the first game, and it's the principal reason Watch Dogs 2 is so much better than the original.
Even more amazing was that that team didn't
score in the first game at all and then not until the 100th minute of the replay.
We saw more than a few morally grey factions make an appearance
in the first game so to expand on this and maybe introduce some more elements would be interesting.
But straight
away in the first game, you have to go out on to the pitch and in the second game you play again.
Unlike in the first game, where you could scan many different types of vehicles and become any one of them, you're stuck with one form in this game.
Your choices
in the first game carry over into the second, but if you choose to skip the original and dive right into the sequel, don't worry!
Depending upon how well you recall your
tricks in the first game, you can get to the ending of this expansion pack relatively fast (in five hours or less).
After having been slightly
shaky in the first game, it was a more assured, much better, solid all - round performance.
It might work one or even
twice in the first game, but every other team afterwards would develop an audible that would kill us.