There are a number
of racing games on the market, but this is the most impressive we've seen in a while.
The game runs at 60 frames per second which shows up quite a
lot of racing games in recent past and has a social focus at its core with ample player versus player content.
The idea
of a racing game in this franchise won't get attention purely by existing, and it won't hype up the entire internet the minute it's announced.
Unfortunately, though, the most important
parts of any racing game — the car handling and opponent interaction — are too erratic at this point.
There are two different kinds
of racing games for players to enjoy in the current age of gaming.
This is true
of any racing game with two dozen courses, but it's weird in the context of three (technically) different games.
There is no shortage
of racing games available for PC, so it requires something really special to get us excited about a new release.
I have obviously reviewed a lot of games, and there are times when it just seems like the same
sort of racing games are being released year after year.
As an avid
player of racing games, I always appreciated the novelty of the low - end plastic racing wheels and pedals that started becoming available as I was growing up.
Today we are going to check out a game that hopes to change all of that, with its high sense of speed in the long
line of racing games.
The first is the
lack of racing games on this list, a surprise given my love of the genre, but really there wasn't much out this year.
Yet their remains a tab bit of similarities between the two, and that is, both the consoles have had their fair
share of racing games this E3.
But no
list of racing games is complete without a GT title and the previous instalment, GT 6, is getting old now.
The Switch does not have a lot
of racing games as yet, but it's still only the system's first year so a lot more a sure to come.
Something that also continues to bug me is why the rear - view mirror
of racing games always have worse resolutions than what you see in - front.
I really wanted to like this game, because the Switch currently doesn't have a lot
of racing games at all.
In less technical words, our physics engine is not only
capable of racing game simulations, but its use can be easily extended to any game gender or specific features the gameplay requires.
The upcoming year also looks to have a fairly strong, albeit limited line -
up of racing games.
It's an infinite runner with missions that give it
enough of a racing game feel that we felt the game could be on the list.
This is
true of any racing game with two dozen courses, but it's weird in the context of three (technically) different games.
I love racing games, I have been a big fan
of racing games since I started playing video games so many years ago.
As community creations go, this might just be the best
use of a racing game photo mode we've ever seen.