Sentences with phrase «past enemies»

With an array of new features your ability to sneak past enemy lines will be tested more than ever before.
As well, you'll need to get past your enemies using distractions or noises.
You can theoretically run past enemies, but you can only run for about four or five seconds, which is not enough to get away completely and find a place to hide.
It's biggest flaw comes in rather weak AI; your own forces will often wander past enemies without ever opening fire and vice versa.
I found I could run right past enemies and not have to worry about them.
Finally, there is the option to sprint past enemies.
If you really love big robots and don't mind grinding until you can progress past an enemy, this game might be of interest to you.
Fighting past enemies, there is an on screen adrenaline meter that rises.
You can sneak past enemies if you wish to avoid battle, but if they see you they will give chase and will earn the first attack if they do catch you.
It plays it safe because it wants to allow you to sneak past enemy encounters, but still requires you use a gun every now and again.
While in the jeep, it's possible to drive past enemies and avoid conflict.
You don't even do anything to get past enemies or traps, you just swim.
You will guide him through challenging levels, around countless traps, sneaking past enemies or right over their dead bodies.
I missed being given the option to run past enemies.
Zipper got a little Nathan Drake mixed in with my SEALs; suddenly I'm ducking huge explosions and shaking them off like I'm Rambo while charging past enemies in case I get blown to smithereens.
Lone Cub is slow but can slip past enemies thanks to his tiny size.
When it does work it's reasonably decent fun though, and making your way past enemies either by bouncing on their heads or battering them in to submission with your baseball bat is good fun.
This gameplay feature is excellent, as it helps a ton when enemy planes are annoyingly zigzagging all over the place, and also allows for some cool looking maneuvers, like flying past an enemy and then quickly turning to catch it from behind.
The Mod 7 version has new sonar and guidance for better engaging targets in both deep and littoral waters while getting past enemy countermeasures.
I don't exactly hate it, but is kinda weird that there are U.S. citizens who wax sentimental about past enemies of of the U.S.
And while I am excited to see Aubameyang and I can't wait to see him run past enemy defences to put the ball in the net and then do a somersault, but I wonder if Arsene might ruin Auba, just like Lacazette is struggling now.
Ensuring your ship is capable of weaving past enemy projectiles, wearing heavy enough armour, and equipped with plenty of guns that can handle many tough situations can be difficult but it's worth the extra effort.
«Backdooring» is a common strategy in Heroes of the Storm and other similar MOBAs by which one or more players try to sneak past the enemy team and attack their base before they have a chance to respond.
They use it when they have to sneak up on the bad guys, get messages past enemy sentries, or heroically drag themselves back to their beloved masters, despite their injuries.
FFG have been using systems like this for a while in their space combat games and in that setting it makes a tad more sense that something like a massive Imperial Stardestroyer could go lumbering straight past an enemy ship that moved out of the way.
Mow down the zombies, whisk past enemies, wreak havoc.
There's just no rhyme or reason to it: sometimes, Dash's shots sail past enemies directly in front of him, whereas other times his weapon will track distant enemies with remarkable ease.
I wrote a review on Xcom Enemy Unknown, which you can read here XCOM Enemy Unknown a Welcome Blast from the Past
And now that you have the ability to fly, it is extremely tempting to just glide past enemies, rather than fighting them, and this means you run the risk of being under - leveled simply because you didn't feel like slaying a thousand of the same enemy.
As the game often likes to drop you in a cul - de-sac and put an enemy at the only way out of it, this means the best way forward is often clumsily shoving past an enemy, hoping the hit you take isn't fatal, and trusting you'll get a chance to bandage yourself up later.
Lucky (Bronze)-- Get past the enemy hoard in Armageddon without dying — Campaign related.
The first ones are simply going next door to get an item from here while later you need to travel a good distance in the dust, traverse a abandon building and it's undergrounds, go past enemies, get the item and then get back out before you run out of oxygen which isn't as easy as some will think.
Along the way, though, you must maneuver past enemies, holes, and other hazards by raising and lowering the bar with impeccable precision, something I quickly realized I lacked, which frustrated me many times.
I would love to see the return of the Cavern of Remembrance where you fight Data Battles against past enemies that are much stronger with improved AI.
Each party member has two skills they can employ in this mode, such as Garrison sprinting over spike traps or Red Monika stealthing past enemies.
VR missions — a feature of the original Metal Gear Solid — take Raiden into a Game Boy - green virtual training dimension, with 20 timed challenges to complete in which you must, for example, rush past enemy soldiers to reach the exit point in as short a time as possible, or throw armfuls of grenades at moving targets.
With this skill unlocked players will be able to run quietly past their enemies without arousing any suspicions.
Making matters worse, they are unable to react fast enough to the waves of enemies, and it was a common occurrence to see them run right past enemies without firing a single shot.
Much of Homefront takes place outdoors, and the PS4 version simply doesn't cope with it: an early - game raid on a house, which sees the player slip past enemies and into the street, slowed to a crawl in our playthrough, and likewise other exterior gameplay was little better.
Hit the jump below for more shots of Pit dodging, ducking, dipping, diving and dodging his way past enemies.
It's here that items such as Perfuma come in handy, which allows you to walk right past enemies without getting attacked for a specific amount of time.
He does roll though, and if you channel that effectively, you can fly past enemies and obstacles with ease and elegance.
However, if you take too long to retrieve your lost experience, the spirit will start to hemorrhage accumulated points over time, forcing you to decide whether you should try and sprint past enemies to reclaim it quickly, or ensure safe passage back to the site of your previous death by playing it safe.
You won't find yourself running past the enemies in Outlast without them noticing you.
There are probably 50 or more different ways that you can tackle any situation in the game, whether it be climbing in through a window, possessing a rat or fish and going through a pipe into a building, shooting your way through the enemies or sneaking past your enemies and through the front door.
For example, pushing certain piano keys can make hammers fall while getting past some enemies» shields requires different tactics.
The reserved Lauren and the irrepressible Katie are polar opposites... and past enemies.
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