Worse, people end up double - and triple - guessing the game designer's savepoint placement, sometimes missing important save points entirely and having to replay large chunks of the game. (mandible.net)
You can quit during a private gate and save your progress, but you can't revert to any sort of savepoint once you're dead. (roadtovr.com)
This means, from the time you spawned at your checkpoint / savepoint, to the time you play the game, and if again things don't go your way, you revert back to the savepoint. (illgaming.net)