The commentary where it is is great but they should let you play through and save with it on
after you beat the game once and an option to have it just go on.
It features online play, seven exclusive missions, and,
after beating the game on normal difficulty, three exclusive gameplay modes are unlocked.
The actual game is a pretty faithful conversion, with the addition of voices during the brief cutscenes, and the ability to play as Marion from Gunbird
after beating the game with all characters.
B, Left, X, Y, X, Y, B, A, B, A, Right, Left, Right, Left (on controller D, on Press Start
screen after beating game on Hard)
I could get past the horribly designed «raid»
dungeons after you beat the game (Not talking about The Pitioss Ruins, that was fun / challenging, sometimes annoying with clunky controls but different and rewarding in the end)
From here you can access the story missions (of which there are very few) and
after you beat the game there is a set of extra missions that focus on the Justice League characters.
@moviequest14 as a young teenager playing wind waker, i remember being
devastated after beating the game to find out that i lost my save file and couldn't go back into the great sea after i won.
Aside from the angel partners you can use during the main story there are two that can be used after you beat the game
In fact, you can replay the game for sheer fun,
directly after beating the game or sometime later in the future, or you can go back and play at a higher difficulty for the game because you want to play at a higher difficulty / you unlocked it or for more goods or achievements.
You gain an additional energy tank for each figure, as well as the ability to play the added Fusion
Mode after you beat the game at least once.
If you play Tropical Freeze, you should play in classic mode, experience the game as it was intended, and only
after beating the game mess around in Funky Mode.
The
day after he beat the game for good, and the three of us rejoiced in his victory, I decided that I could take a stab at it myself, with all of the knowledge retained in my memory.
Aside from some Chozo lore that you can unlock by going for 100 % completion, a hard
mode after beating the game once, and a Fusion mode (also added difficulty and an art gallery) unlocked via amiibo figures, there's not much else to it.
Squaresoft had gone on record saying they thought that Final Fantasy VII would have been too complex for gamers in the US... and all I could
say after beating the game was, really?
But many players might only ever see that one path, and being forced to replay nearly 15 hours of content just feels like a slap in the face, especially when it's not even for some secret true - end thing that
happens after beating the game.
with the first variant being achievable in a single playthrough, while the others require you to beat the game (the final variant only
unlocked after beating the game on hardcore mode).
L, Left, L, Right, L, Down, L, Up, R, Left, R, Right, R, Down, R, Up (on controller D, on Press Start screen after beating game
A whole plethora of bonus bosses, including a Game Freak employee, a rematch with the Team Skull leader and various trainers that only
appear after you beat the game for the first time.
While I was initially against two beings fighting as a team in Mortal Kombat X,
after beating the game with Ferra / Torr I changed my tune.
As for controls, SEGA has stated that the game will allow players to choose between a virtual joystick or the accelerometer, with tap to shoot being unlocked
only after beating the game.