It is a fantastic visual cue indicating that you have done a good amount
of damage to your opponent and that you might want to continue focusing on that area if at all possible.
With that said, advance strikes cause
more damage to your opponent but they are also easier to read by your opponents and do use more stamina.
There is also an additional system worth noting that allows you to do even more
damage to your opponents because some dungeon bosses are just too damn stubborn and powerful for their own good.
Whenever his poison attacks connect, they continuously
deal damage to the opponent's life bar until he gets hit or the poison runs its course.
With that said, advance strikes cause
more damage to your opponent but they are also easier to read by your opponents and do use more stamina.
He's one of - perhaps the most - dynamic forwards on the team, using his shot, speed, and surprisingly good passing ability to deal
damage to opponents on a nightly basis.
Energy weapons will also do extra
damage to opponents in a super state in Crucible PvP, so keep that in mind when the odds look stacked against you.
Super CO Power Black Storm Hawke deals 2
mass damage to every opponent and every unit under his command gets 2HP restored, and his units get the standard boost as well.
Map objectives can vary from capturing specific points that gradually
do damage to the opponent's life bar to taking occasionally spawned crystals to deal a one - time chunk of damage.
When the meter is full, you can access the Synergy stage for your Pokemon you chose that will essentially make them a more powerful and faster version of them, allowing you to dish out major attacks, including a VERY powerful Burst Attack that will do some
major damage to your opponent.
Whichever one bets more — if you have any to bet at all — wins the clash either regaining health or dealing more
damage to your opponent depending who used the clash.
One slight complaint is the absence of any traditional «ultra» attack in the sense of having a single super move to deal
large damage to an opponent, but in all fairness it doesn't really have a place within KI's current state.
Fixed an issue where hitting an opponent standing on particular stage features with direct hits from the Inkjet special occasionally caused the shots to not explode or
deliver damage to the opponent.
The ultimate defense, F.A.N.G emits a poisonous cloud around his body that constantly deals
damage to the opponent as long as they're near him.
With Aquapazza ADM you get to choose from different characters from the animé and as you choose your main character you also get the ability to choose a second character which will work a s support character more or less, which gives the support character the ability to be summoned by the main player at times where he or she comes in and delivers a set of
damage to your opponent if controlled correctly.
Additionally, players also get to use special heavy units from time to time, allowing players to drive tanks, fly bomb - carrying griffins, and more, giving them a chance to deal
heavy damage to an opponent using special abilities that can quickly turn the tide if used effectively.
Tapping a section of the bar triggers the corresponding attack, and asks players to complete a mini-game, which might see them tapping or swiping on the screen as quickly as they can (as examples) to deal
bonus damage to their opponent.
In Street Fighter Alpha 3, M. Bison has a devastating move in his repertoire called «Final Psycho Crusher» in which a deadly storm of unavoidable blue flames deals
enormous damage to his opponents.
While the game doesn't feature «fatalities» it does have super moves that trigger a mini cutscene and deal
massive damage to opponents.
Chris Eubank Jr reflects after his recent tragic bout against Nick Blackwell, who suffered a brain bleed: «We don't go in there to cause that type
of damage to an opponent... I just went in to fulfil a lifelong ambition and become British Champion... As fighters we know the risks.»
Knowing which moves deal the
most damage to your opponent is key to winning battles, and you'll need to line up your characters to ensure the best damage output — whilst also not leaving them too vulnerable to retaliation from the enemy.
It deals six
damage to all opponents in the form of showering them with shooting stars; the only enemy who is immune to this item is Monstar.
CO Power Black Wave Hawke deals 1
mass damage to every opponent and every unit under his command gets 1HP restored, and his units get the standard boost as well.
Gameplay is very similar to the existing Pokémon Trozei series: players match Pokémon on the bottom screen to deal
damage to the opponent on the top screen.
While the advanced classes and additional traits in the nemesis system are great additions, they struggle to have quite as much impact as they perhaps should simply because you have so many different ways to
do damage to your opponents.
Urm... yeah it is A battle arena type game using some moves and power up weapons to deal
damage to your opponent... it's the basic, grinded down concept of Smash Bros..
Much like the offensive characters, the defensive characters can also dish out massive
damage to an opponent.
This takes a toll on the timing needed to sustain barrages where you are dealing a lot of
damage to your opponent.
Geralt, being a witcher and monster hunter, can use two swords in order to deal
damage to his opponents.
This isn't Words with Friends though; you've got to come up with the most ridiculous and cutting insults in order to hit those high scores and deal massive
damage to your opponent's... uh... ego?