Sentences with phrase «indie developers»

The phrase "indie developers" refers to independent video game creators or software developers who work on their own or in small teams, outside of big gaming companies. They often focus on creating unique and artistic games, without the involvement of major publishers. Full definition
The vast majority of games we help port are from indie developers who may not have the resources necessary to do the ports themselves.
We keep these fees as low as possible for indie developers with limited budgets.
Nevertheless, the aftermath has left a lot of indie developers in a hard position.
The new game publisher will be working with indie developers to bring more affordable $ 15 to $ 40 games to market while still making them available across multiple platforms.
Every day we are faced with dozens of announcements of trailers for new and upcoming games by indie developers.
As it stands, PS4 might be the next - gen console for small indie developers who are trying to make their way in the games industry.
Many of the tools we'll be using as indie developers are actively evolving and don't always have smooth pipelines for the type of production we're doing.
Like all other indie developers in my same position, we all seem to come down with health problems, too — no coincidence that we're working ourselves to death.
Despite its growing efforts to attract smaller studios to the platform, Unreal continues to be regarded by many indie developers as an engine out of their reach.
I always support indie developers who make creative games.
The next industry heroes probably won't emerge, as in the past from small indie developers with great ideas since the small guys generally can't afford even to prototype a video game.
We're not jumping into this blindly, of course, as we are constantly seeking advice from other indie developers who have released games in the past.
This might be the most common mistake that young indie developers make.
Although, I don't feel that single player games are going anywhere, especially since indie developers do a fantastic job of filling that void.
It's nice to see more indie developers invest in music.
We want to make our film personal and holistic; indie developers at all stages of the process telling their own stories, in their own words.
Many indie developers work on their projects for extended periods of time.
Especially indie developers like to start a project, make few pennies out of it, and then completely abandon it in a completely broken state.
Our aim is to support the growth of games as a medium by helping indie developers get (and stay) financially independent.
There are many kinds of indie developers out there, of course.
The purpose of the showcase is to celebrate talented indie developers from around the Nordic region.
It's a community hub where indie developers come together, sharing knowledge, resources, war stories and networks.
The end product wasn't bad but it felt like it was made by one of those often - seen indie developers looking to cash in on nostalgia.
Our time and money is important, as is the success of good indie developers for our industry as a whole.
We often hear about indie developers who walk away from their desk job to devote all of their attention to their dream project.
Valve doesn't release figures on how much they take of profit, and it is quite possible that they take less profit from different developers, such as giving indie developers a break.
I mean, who would trust a new indie developer with IP that they had worked so hard to get established and recognized by hundreds of thousands, even millions of fans?
This is especially true for indie developers trying to build a game while working another full - time job to support themselves.
The one word that will make any respectable indie developer go running for those soft and cozy bed covers.
To build a community where indie developers help each other become successful — whether through mentoring, providing access to additional resources, financial / logistical support, or increased visibility.
Today RIM has announced an update to their open - source game development platform designed for indie developers called gameplay.
All of the submitted content has just indie developer names, and none are ported by the original company that made them.
The small indie developer studio is hard at work to make the game as perfect as possible.
Imagine how indie developers would cope without the digital market (they wouldn't, probably).
In fact, we've gotten exclusive quotes and interviews with some of the most successful indie developers from around the world.
Easily one of the most intriguing sandbox titles out there, and a fine demonstration of what indie developers can produce with enough time and perseverance.
Wouldn't it be great if indie developers who create decent games could earn equally decent money?
No, actually, it turns out that there were quite a few indie developers around enjoying the sights and sounds that I was able to catch up with.
Sometimes indie developers need the exposure, and they certainly need the feedback.
Well it just so happens that a number of indie developer teams have collaborated to offer a really nice package deal for their games.
I hope your as excited as I am — this is a big step for me as a solo / part - time indie developer.
At least three indie developers say they recently received an emailed warning that their games will be removed from the platform by the end of the month if the content isn't removed.
You may not have heard of us because we don't get a lot of press, but we've been hard at work in support of Japanese indie developers!
Whether you are a solo indie developer or a larger game studio, I hope that you can benefit from some of these tips.
It'll be interesting to see if more indie developers find the same success going into 2018 as more and more developers hop on board.
There were a huge number of indie developers showing off their new games, with enough variety to please every indie game lover.
From what I've seen, a number of «journalists» and indie developers want to be more than professional acquaintances.
A lot of indie developers think that they can get by with programmer art but you honestly can't.
Also by attending more conventions and events, we were able to forge new friendships with fellow indie developers and being inspired by all the amazing work being done out there.
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