Full Metal Furies excels at addictive gameplay and a story that doesn't take itself too seriously, but suffers from
random difficulty spikes and a control scheme that takes a while to learn.
By unlocking the shuffle game mode (at level 10) you can generate your own levels
with random difficulty, marble waves, length and number of colors.
Crash Bandicoot is decent, but with its
many random difficulty spikes and around fifteen infuriatingly sadistic levels peppered over its latter half, it hasn't aged gracefully.
In fact, my only real complaint on this game would have to be
the random difficulty spikes.
The emphasis in Stacking is clearly on exploration, experimentation and discovery, rather than complex puzzles or
random difficulty.
Coupled with that is
the random difficulty spikes that can severely punish unprepared players.
There were
some random difficulty spikes during the second chapter, but for the most part, it's a very easy game that doesn't last long.