Sentences with phrase «same enemies»

It isn't hard because the enemies are difficult or require strategy, it is hard because you have to clear the exact same enemies in the exact same area over and over.
You'll go through the same environments while fighting the exact same enemies multiples times and it gets old rather quick.
Same enemies in the same places, following the same routes, over and over....
The exact same enemy that was so easy the first time turns into quite the different experience the second time.
Repetition, same enemies over and over.
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The levels get bigger, but you face off against the exact same enemy types throughout and you're doing the exact same thing in each level, breaking the power source for a light shield so you can move on to the next area.
Same enemies spawning in the same places at the same time in the same strikes can only maintain my interest for so long.
The six paintings in Same Enemy Rainbow resound across the shell - shocked no man's land sprawling between dream and reality, metaphor and material — where black naturals and white sharps attack with a yard dog ferocity amplified through a Vox Continental, and the witness is left rubbing her waterlogged ears wondering if what just happened was actual or not.
It's not that I want every single game to feature the exact same enemies and gameplay mechanics, but I (and I think a lot of people) have always wanted at least one 3D iteration of a 2D franchise to feature 3D versions of all the familiar items and enemies.
Well, every day we have the same enemies and atheists coming here and, like the town cryer, yelling «IRRELEVANT!
Well as it seems that the enemy of today is the same enemy of many centuries ago that disputed God Allah from the time of His Messangers Moses, Jesus and Muhammed PEace be upon them all..!
«In the domain of Political Economy, free scientific inquiry meets not merely the same enemies as in all other domains.
But in 1914 it found itself again facing that same enemy, and to show this we have had to review anew its attitude throughout the past.
Because they are fighting the same enemy.
He's not necessarily trying to give us different categories of spiritual forces; he's just giving us numerous titles for the same enemy force which we struggle against.
For now, the two men share the same enemy.
It uses the same rhetoric to secure similar political aims while blaming the same enemy.
Back then, it was quite easy for Bush administration to believe there was either existing, or highly likely in the future, support for Al Quaeda, seeing how both shared the same enemy in the USA.
Anyone pursuing a perfect physique faces the same enemy: gnawing, remorseless hunger.
Not too mention some of the same enemies are used over and over again with different skins and abilities.
The major downsides of the games are lack of guns, same enemies, uninteresting levels.
Unfortunately the combat is - although fluid - suffocating: from the beginning to the end, you slash the same enemies in the same ways.
Whats the point in killing them, only for the SAME enemies to respawn back again.
The game is extremely repetitive, shooting the same enemies and collecting the same keys ad nauseum.
At some points in the game it feels like they threw it in there as an after thought just to extend the play time, with some entire chapters being room after room with the same enemy type just to slow you down.
Because this is pretty much ghe first game, same enemies, same quest, he'll half the time the very same audio clips are used to introduce things.
You'll find the same enemies wandering
If you don't dabble in score attack games, then you won't enjoy the repetitive looping levels filled with the same enemies.
They are essentially the same enemies as they are in Donkey Kong Country.
The biggest problem with replaying the same environments against the same enemies is that the issues become more noticeable.
The enemies aren't very varied, so you will often encounter many of the same enemies.
An example would be the fact that after killing the same enemies over and over again, they eventually stop respawning.
You'll be facing the same enemies from the beginning of the game to the end, with bosses from early levels being introduced as regular enemies pretty quickly (though lacking the boss» invulnerability to throws).
The main crux of the battle mechanics is its Character Linking System, which allows multiple members to aim and attack the same enemy.
There are a ton of different monsters to fight, so if you've been turned off of Dynasty Warriors games in the past because you don't want to keep fighting the same enemies, you don't need to worry about it this time around.There's also a sort of pseudo-open world to explore as well.
Often you encounter the same enemy with a different coat of paint to indicate a higher difficulty level.
As for combat, you'll first encounter enemies individually or in small groups, pairing the same enemy types together for easy management.
how many hours can you hit the buttons and kill the same enemies in the same area before you start feeling stupid?
There is also a lack of enemy variety in the game so it is easy to get tired of killing the same enemy.
Ideally Samus could act in real time while the ship is following her orders — allowing her to grapple on to reach a distant point ala Metroid Blast, target the same enemy, have the ship act as a distraction, so on and so on.
Unfortunately, the effort here feels rather lackluster and while the story mode campaign offers some nice fan service moments, the gameplay portion of it is rather bland where you fight just the same enemy for the umpteenth time with minor story related tweaks to differentiate each battle.
A Lily is any other main character in the game that isn't Aluche, who can act as a party and by working together to execute Double Attacks (the two of you attack the same enemy,) or Revenge Attacks (attacking the enemy who attack your partner,) you can fill up your Tension Gauge and let loose with a devastating Ultimate Attack known as a Lily Burst.
Drop in three more of the same enemies with even more different types and I was stuck in a perpetual loop of doing little damage, blinking away, keeping my distance while my mana / energy recharged, and trying it again.
After travelling through a dungeon for hours, you'll come across the same enemies although they might have different colour palettes.
When little Quill is hurt by those same enemies, you'll be able to reach down and heal her.
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