Sentences with phrase «destructible walls»

"Destructible walls" refers to walls that can be easily damaged or destroyed. Full definition
The two new maps feature tight caves, streets, and corridors, along with unique map - specific features like destructible walls in the caves of Broken Hill Mine and crates of bohrium that can be smashed for monster food in Broken Hill Foundry.
The two new maps feature tight caves, streets, and corridors, along with unique map - specific features like destructible walls -LSB-...]
The environments featured in the game look wonderful, and the moderately destructible walls surrounding the ring on some levels look much better than they have in previous iterations.
Many of Siege's textures are used to visually inform players of important gameplay mechanics, such as destructible walls.
Massive sprawling levels with multiple points of ingress, vents, corridors, destructible walls give Adam ample opportunity to deploy his expanded inventory of augmentations and tools of the trade.
Whole sections of the map are locked behind easy - to - miss destructible walls, and one of its three possible endings can be achieved without even dipping a toe into most of the game's optional areas — my favorite area of which is called the White Palace, where Hollow Knight basically transforms into Super Meat Boy with a long series of increasingly difficult platforming sections through mazes of spinning saw blades.
Of course, not every room is an enemy infested hell, and provided you've got a lucky run, some rooms you come across will be filled with crates potentially filled with buffs, destructible walls harbouring secret rooms, and vending machines.
Irritation ultimately set in: starting in Stage 8 - 4, multiple spinning - face things (which can cruise through destructible walls) would come right at me as soon as I'd gain control, which made for many cheap deaths as I tried to escape from the very - tight «start corners.»
Beyond destructible walls, there's a variety of projectile producing turrets and the relentless release of schools of enemies.
Similar to the Snowmen on N64 Frappe Snowland, they slow the player down by acting like a destructible wall.
Traversal will be pretty familiar to Metroid fans too — Spider Ball to crawl on walls and ceilings, Wall Jumps, Charge Beam, hidden tunnels, destructible walls and floors, etc..
Old standbys like the see - through - vision Detective Mode, vantage points, floor grates and destructible walls can still be used to silently dispatch hostiles.
A hostage situation at the end of the fourth chapter, set in a circular building with multiple entry points and destructible walls, is brilliantly realised.
Endlessly running around searching for something you missed - a hidden switch here, a crack in a destructible wall there, or a great big Shawshank Redemption-esque tunnel hidden by a pin - up poster - will either drive you to quit, or stoke the fires of your perseverance into a white - hot inferno that'll have your eyes burning and the wax dribbling out of your ears.
Traversal will be pretty familiar to Metroid fans too — Spider Ball to crawl on walls and ceilings, Wall Jumps, Charge Beam, hidden tunnels, destructible walls and floors, etc..
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