Yes, though I have been busy with work, I have played a little bit
of Phantasy Star Online on the Dreamcast.
This short interview from 1993 talks about various aspects of the development of
Phantasy Star II, including the reason for its terrifically complex dungeons.
The Playstation Portable
Phantasy Star Portable games were pretty great, but multiplayer was restricted to local wireless, making it difficult for most of us to enjoy co-op questing together.
A Western release
for Phantasy Star Online 2 is still in doubt, but at least an English language version of the game will now exist.
Sega has announced that Valkyria Chronicles III DLC content will also be in
Phantasy Star Nova on December 24th, as reported by Gematsu.
We're going to be giving these shirts away to a number of SEGA Community and Fansites for PSZ cross-promotions, including special chances to win them for
Phantasy Star Universe subscribers on PC / PS2 and Xbox 360!
It's nigh impossible to have a discussion about Japanese role - playing games without name - dropping titles like
Phantasy Star IV, Final Fantasy VI, and Dragon Quest V and VI.
For the first time (ever, I think), SEGA of America is looking to hold a special event here in San Francisco to celebrate the upcoming release of
Phantasy Star Zero in the US!
any news
on phantasy star online 2 all I see is updates for japan servers but the other regions do nt even have the game.
If only Sega had taken as much time with the gameplay of
Phantasy Star III as they did with the story.
Nintendo GameCube BBA Broadband Adapter — Broadband adapter for the Nintendo Gamecube, to be used with online games
like Phantasy Star Online Episodes I and II.
It's worth noting that the GameCube also plays host to a wide selection of non-Sonic SEGA games, such
as Phantasy Star Online I & II, Super Monkey Ball, Billy Hatcher and the Giant Egg, Puyo Pop Fever, Crazy Taxi, SEGA Soccer Slam and Skies of Arcadia Legends, should you wish to broaden your horizons a bit.
Naka later gained recognition for his programming abilities among his peers when he worked on the
original Phantasy Star title for the Master System — he was responsible for creating the impressive quasi-3D animation effects in the first - person dungeon segments.
The Sega collection I'm
playing Phantasy Star II on has stupid trophies, and I play the games on it that actually mean something to me and skip the others.
Seems that SEGA is trying to bring the Valkyria Chronicles series back to life, first with the PC port of the first game (that came out today, by the way) and now this crossover
with Phantasy Star Nova.
Those of you who like codes should also keep an eye out for an exclusive Wall scroll code
from Phantasy Star Portable II, which we're going to put live later today!
We still have the imminent return of the Shining RPG series to look forward to, most obviously with Shining Force for PlayStation 2, but there's also the prospect of two new
Phantasy Star titles as well.
If I were reviewing it on a traditional scale it probably would rate pretty mediocre, but I
loved Phantasy Star Online, purchasing it both for the Dreamcast and later the Gamecube.
We first heard
about Phantasy Star Nova in September last year, and despite Western fan's initial excitement, it doesn't look like it will be headed to the United States or Europe.
The thing that
makes Phantasy Star IV special is not that it's an archetypal example of the golden age of 16 - bit RPGs.
-- Ubisoft: Next consoles in two or three years — New Guitar Hero: Metallica details — Job listing hints at new music game — New GTA DS details — Red Steel 2 reconfirmed —
New Phantasy Star Zero screens — Now on the European / Australian VC
I actually ran it twice — once, where we achieved victory over the game's chief villain, the SEED... and a second time, where we were defeated and laid waste by Dark Falz, the boss monster at the heart of the dark planet Rykros (and one of the main villains from the very
first Phantasy Star game in 1987).
Last year we reported that SEGA was
bringing Phantasy Star Online 2 to the Nintendo Switch, well SEGA has now revealed that PSO2: Cloud will be arriving on Nintendo's hybrid console on April 4, 2018!
Dual - wielding in video games has been around
since Phantasy Star II (1989) so we should have gotten used to it by now.
Called Sega Forever, the collection launches on both iOS and Android on June 22 and will start out with five titles: 1991's Sonic The Hedgehog, classic
RPG Phantasy Star II, beat «em up Comix Zone, platformer Kid Chameleon, and the seriously weird original Sega Mega Drive pack - in game Altered Beast.
Returning for 2017 is save game support for the
included Phantasy Star ™ series and Sword of Vermillion ™ role - playing games.
The first game was infamous for being produced
by Phantasy Star designer Rieko Kodama and being soundtracked by Yuzo Koshiro of Streets of Rage fame.
If you guys remembered that SEGA
announced Phantasy Star Nova for the Playstation Vita back in September of last year.
Fringes of Algo is happy to present the very first gallery of images from
Phantasy Star Adventure to be posted on the internet.
He went all out and even recorded an unboxing of the poster on Periscope which you can watch right here: Coury, My Life in Gaming
Phantasy Star Poster Unboxing
The reason why the «delay» was legit, IS because SEGA acknowledges PSO - WORLD as the largest
Phantasy Star community... so it was an honor for them to get the news first, directly from SEGA themselves (add to the fact, once again, that the admin at pso - world confirmed that they got the «early 2013 ″ from SEGA themselves.
If you were looking forward to playing
Phantasy Star NOVA in English, you may be out of luck.
That kind of stuff — adjustments that make the world of
Phantasy Star more cohesive and whole — were what I wanted to do with PSIV.
[PSP] Phantasy Star Portable 2: Infinity — 12,002 11.
The game combines the fast paced forward flying gameplay of Space Harrier with the RPG and combat elements of
Phantasy Star while utilizing a unique arcade control structure that evokes Virtual On.