Sentences with phrase «battle system»

The phrase "battle system" refers to the rules and mechanics that govern how battles or fights take place in a game, such as in a video game or a tabletop game. It includes things like the turn order, actions that can be taken, and how damage or victories are determined. Full definition
Firstly, there is still a place for turn based battle systems in gaming.
Explore and learn new techniques as your level increases, witness a new type of battle system for online gaming.
Instead, players discovered a more action - based battle system with the use of menus to display magic and items.
The game will be made available in multiple parts, and will feature a modern, real time battle system as well.
While light on any official trailer, we're being introduced to two new characters and a bunch of new battle system details for the time being.
The fear seems to be that the game will dumb down its complex battle system for something dramatically more simplistic.
Players will join the search for the blue sky and be able to check out the game's unique battle system as well as learn more about its premise.
This sequel to the bestselling original game introduces a whole new battle system as well as a raft of other features.
It will also feature the highly flexible job based battle system from the previous entry.
For the most part, the new and improved battle system works well.
While the whole battle system makes complete sense for a younger audience, there's little to no nuance or strategy to the battles.
The classic linear motion battle system Tales fans have grown to know and love is even better this time around.
Another series first for Lost Song is the action - RPG battle system in the game.
The gameplay, like the first, is still a turn based tactical battle system which moves on square grids.
The biggest one is the completely revamped battle system.
It is a very strategic battle system where you have to pay close attention to where you're moving each unit and what kind of movement range close by enemies have.
Many Japanese role playing games have become household names in the western world, combining fast paced battle systems with a story of usually epic proportions.
The game's battle system also allows for member - swapping between rounds, adding an element of strategy to the larger fights towards the end.
Not the deepest battle system in the world, but fun nonetheless.
What better way to compliment an engaging battle system then by having an equally engaging story and characters?
I hate that the actually fun battle system only comes into it's own 30 hours into the game.
The melee battle system feels rigid and organic and the various characters / careers add some significant replay value.
An accessible battle system allows gamers of all ages to hold their own in fast - paced battles while still retaining tactical depth for hardcore players.
Put a great battle system in this game and it is a classic.
The same can be said of the complex battle system.
Either way, it's a more interesting battle system than I see in most role - playing games, namely because it's not one I've played a million times.
30 team members and tactical battle system to use them all.
A common criticism about more traditional battle systems is their slow nature.
They want to keep the strategy of the active time battle system so the players will pick each role depending on what best fits the situation.
Instead the game introduces a real time card battle system.
The game uses a three - versus - three team battle system, allowing players to determine the compatibility between characters and form a team of fighters.
The video shown during the direct lays how the game maps to the single - screen device, both battle system play out at once.
The game was intended to have two playing modes and the same battle system as the original.
This new video deals with the enhanced battle system that you will find in the game.
Simple Battle System: Play monster cards to place them on the battlefield and use equipment cards to power up your monsters.
We'll just have to see what direction the game's battle system goes.
It's an extremely innovative battle system, especially for 1989, and there hasn't been any game that's used anything quite like it.
The combat and battle system offers a lot of enjoyment though, and is where the game really shines.
Its in - depth battle system and impressively paced narrative help to deliver a smooth experience, despite its massive run - time.
Amazing storyline and dynamic battle system of the game will make you forget that you are actually playing an online game.
Alongside the distinctive aesthetics and fresh storytelling, the addictive battle system is at the heart of the game.
I like that the game has two different battle systems, I just wish either was fun to use.
The first two games were worth playing for their solid battle systems, though opinions on the merits of the other aspects vary widely.
Along with a more action - packed battle system, this sequel will include the same awesome soundtrack and deep plot fans have come to expect from the series.
The core battle system will still be the same, though: traditional turn - based combat.
To add to that feeling, there will be a new battle system implemented that will add in a bit of extra strategy to the fight.
The new game will feature an improved battle system, new costumes, and new quests.
While I don't think it reaches the heights its source materials do, it's still an enjoyable RPG with a fantastic battle system, cast of characters and interface.
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