Sentences with phrase «of dead space»

I used to be a big fan of dead space, but I guess putting 60 bucks worth of effort into a single player game is far too much to ask in this generation.
It's helpful if you want to place widgets with a lot of dead space in their margins or if you want to place icons at the edges of your widgets.
If your kitchen is on the smaller side, this could be a great option to make use of dead space.
There's always plenty of dead space in any home, space that is just useless.
Create a useful corner out of dead space by building a window seat into the recess of a bay window.
This may not sound like a problem, but icons and widgets have a huge amount of dead space between them.
And once we tore it out we realized there was actually quite a bit of dead space behind it.
If your kitchen is on the smaller side, this could be a great option to make use of dead space.
PS3 Only — Dead Space Extraction Exclusively on the PlayStation 3, players will have the ability to play the enhanced version of Dead Space Extraction that was previously released on the Nintendo Wii.
Visceral Games, the creators of the Dead Space franchise, are no more.
Haters will hate, but Electronic Arts have done a lot in my eyes to show just how progressive they've become in the gaming industry and their latest release of Dead Space for iOS devices only helps to solidify this position.
It's all the more extraordinary that the creators of Dead Space Extraction had the will and the chops to render many of the same environments on Aegis VII and aboard the spaceship Ishimura that were produced in much higher detail on much more powerful consoles last year.
This is all fine and well, but the original Dead Space didn't exactly light up the charts, quality as it may be And now EA is banking on the Dead Space faithful, who are nowhere near as numerous as, say, Resident Evil fans, not only owning a Wii but wanting a substantially different style of Dead Space game for the Wii?
Steve Papoutsis, Executive Producer of Dead Space 2, has stated that «[t] he infection continues to spread throughout space and our hero Isaac Clarke is the only person able to contain it.
EA have churned out a killer version of FIFA Football, but the absence of some of the company's core IP while the likes of Dead Space and Mass Effect head to iOS is a little worrying.
Brought back into the fold is protagonist Isaac Clarke, stuck hiding away on a lunar colony after the events of Dead Space 2 have transpired.
Here's something interesting: GAME is offering up a trio of EA mobile games as pre-order bonuses for boxed copies of Dead Space 3, Sim City, and Army Of Two: The Devil's Cartel.
Set aboard Sprawl, a space station / settlement which has been built up around the remains of Saturn's moon, the story of Dead Space 2 kicks off when the supposedly extinct Necromorph infiltrate the metropolis.
This news was particularly disappointing for fans of the Dead Space series, arguably Visceral's biggest franchise.
Now, I've never been a big fan of the Dead Space franchise, and considering that the third game in that series featured a story with the intelligence and subtly of a Captain Planet episode, I was doubting Visceral's ability to correct the whirlwind of mediocrity that is the Battlefield single player campaign.
Even though it faces some technical problems and some references in gameplay of Dead Space (Not so much actually)
EA has cancelled development of Dead Space 4, which had been in pre-production at Visceral Studios and Visceral Montreal.
In AMO's recent review of Dead Space 2, we described it as «an early contender for game of the year».
But unfortunately, a lot of the positives things seem to end there, as your first few hours into Spark Unlimited's take on the Lost Planet namesake will leave you feeling like you've been trapped in a poor man's version of Dead Space 3 — a game which I personally happened to love, but I can't say for most other fans of the once horror survival series.
But with the closure of Dead Space developer Visceral and the cancellation of Silent Hills, the bigger publishers seem to be moving away from Survival Horror.
The source then goes on to say that Dead Space 4 was then cancelled due to the poor sales of Dead Space 3.
Electronic Arts has confirmed several new projects for the future, including Mass Effect 2 and a port of Dead Space for the Wii.
Visceral Games ™, an Electronic Arts Inc. (NASDAQ: EA) studio, announced today that the world of Dead Space ™ continues to evolve as hero Isaac Clark faces horrific demons that live in deep space — and in his own mind.
That being said, one of the best and scariest parts of Dead Space is the element of surprise, so if you don't want anything spoiled I'll just give you a heads up that you may only want to read the next paragraph and the last paragraph as everything in between has a few scares that would be all the better without knowing about them.
Both the gameplay demos of Dead Space 2 are looking good.
We're approaching the launch of Dead Space 3, and to drum up a some excitement EA and Visceral Games released a new trailer.
At Visceral Games (formerly EA Redwood Shores) Schofield (pictured) was the executive producer and Michael Condrey was the senior development director of Dead Space, before they quit earlier in the summer.
Visceral is now considered a dedicated internal core gamer studio, working on projects such as the Wii edition of Dead Space Extraction and Dante's Inferno.
But with the closure of Dead Space developer Visceral and the cancellation of Silent Hills, the bigger publishers seem to be moving away from Survival Horror.
People who were playing through the first half hour of Dead Space 2 demonstrated varying degrees of shock at what was happening in the game.
Most apps are properly designed to scale to a tall screen and fit more seamlessly into the tall proportions, but others aren't ready for the aspect ratio and add an extra bit of dead space at the top of the app.
There is a lot of dead space on the coast meaning, there is a lot of undeveloped jungle, beaches and areas where no one has gone in and built yet.
XD just scared me but If I wasn't so afraid of Dead space.
The first thing to note about Morpheus is the unit itself, which is all smooth edges, brushed matte plastic and makes me feel a bit like Isaac Clarke of Dead Space fame when I put it on.
From Cause007: «You could argue the beginning of Dead Space 2 left you defenseless at the beginning... a massive monster breakout starts in front of your face and you're in a straight jacket having to struggle to get through the first few rooms.»
With the on rails shooter spin - off, Dead Space Extraction released this week for the Wii; EA and Visceral Games has revealed they are entering production of Dead Space 2 in the next few months via job postings on a network site stating, «The previous installment in the Dead Space franchise received numerous awards... and -LSB-...]
In all honesty, the online portion of Dead Space 2 is nothing that players should get obsessed about but it's a good way to take a break from the single player portion.
Now being developed by Visceral Games (of Dead Space fame), Army of Two: The Devil's Cartel has the developers re-inventing the series with a darker, grittier tone.
no offense (I love ps plus) but this update is horrid why did nt you just give us gow 1 and 2 for free instead lol also please send me a lbp 2 beta code (not mad here I just want to play this beta instead of dead space 2 lol)
If you're looking for a darker video game art book, you'll want to check out the disturbing concept images contained with The Art of Dead Space.
Dead Space 3 was Electronic Arts big reveal of E3 this year, and the game introduces audiences to a whole new kind of Dead Space.
Dead Space: Ignition is the second of the backwards compatible arcade games, and takes place on the Sprawl, the massive space - station city over Jupiter's moon of Titan that serves as the primary setting of Dead Space 2.
I'd like to see a new entry to the series set in a living, breathing environment, like a space station — something that feels like a real place, rather than using the spoked wheel design of Dead Space 3.
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