24 players, split into two teams, battling for victory across three evolving objectives and a host
of side missions in one action - packed match.
Of course, your playtime will likely be four to five times longer than that due to the abundance of
side missions in the world.
Driver is a well made game and even though I sometimes got bored of
doing side missions, overall it was better than I expected.
Along with your main mission, each system and its planets are loaded
with side missions for you to take on as well.
It's a simple game, which never becomes too difficult and the campaign is pretty lengthy, with plenty of
side missions for a game of this price.
In addition, there will be four
side missions as well as an exclusive mission for each console.
There is a whole host of
side missions which are excellent and offer a very nice distraction from the main game.
Players can head from story mission to story mission or take a break with
optional side missions allowing them to further level up their ships, abilities, and technology.
Between each wave, there will be a short period where you can reinforce your defenses or go
on side missions to obtain crucial items.
I didn't feel like I was basically doing the same few
side missions like I did in the first game, especially near the end.
There are so
many side missions I didn't do that I could easily spend 100 more hours on this game.
Quite a
few side missions fit into the main story, and features events and people encountered earlier on in the story.
You do a bunch of
other side missions and as a reward you get: experience, guns, armor, mods, money.
Many of my favorite moments are off - script or
even side missions where my plan executed perfectly.
In addition to the story line there are various
side missions available and can be completed at any time via save points.
Players could take on jobs within cities, learn some fun skills or just walk around taking in some fun
side missions if they'd like.
There are six types of collectibles that can be found across the map, each attached to their
own side mission.
I only changed a few times, and that was usually because of certain character -
specific side missions forcing it upon me.
Explore mode lets you revisit previously completed areas, where you'll gather resources and
tackle side missions.
Some battles can be repeated after
certain side missions, to ensure that a specific character can be saved.
I had so much fun in just
undertaking side missions, unlocking cars and basically being a jerk that hacks everything in sight.
There are also a handful of
excellent side missions that give you more chances to explore the game's mechanics and the base itself.
Players will take on both story based missions that contain a set of objectives to move the overall storyline forward but there are
countless side missions and jobs they can perform along the way.
Great storyline, awesome characters,
fun side missions are just some to be mentioned.
You can take on the 10 story and 70
+ side missions by yourself or with members of your online team, and either choice will earn experience points for the team.
There is a staggering amount of content and in some instances, you can start
multiple side missions and revisit them later after completing a main story objective mission.
All four districts of the city (which is admittedly quite large and
houses side missions to race through for extra cash) look the same.
The central experience present here is solid, and there are a number of
exciting side missions which best demonstrate the game's mechanics, but everything else is lackluster at best.
There are very brief
side missions centered on freeing slaves, but these are quite repetitive and frankly, they are not fun.