Sentences with phrase «player immersion»

"Player immersion" refers to the feeling of being fully engaged and absorbed in a video game or any interactive experience. It is the sense of being transported into the virtual world, where players feel connected to the game's story, characters, and environment, losing track of time and reality. Full definition
This shows players more feedback than they are used to, making it seem like they have even more influence in - game and increasing player immersion.
Not only would this be an incredibly cool element to brag about, it would give the world a more unique vibe which would help to keep player immersion high months after launch.
He believes player immersion is the key quality of every game, and virtual reality can enhance that.
He has a strong passion for the competitive side of gaming as well as player immersion.
The key goal for Sony is to achieve a new level of player immersion using virtual worlds, and its Project Morpheus headset, which will display those places right in front of the player's eyes.
A vertical layering interactive music system maximizes player immersion in The Wild Eight.
To add to the immersive quality wanted in Dead Space, the game developers sought to «innovate on the HUD / UI to aid with player immersion — hence the health bar on his back and the ammo counter on the gun,» Shofield says.
Unlike so many fantasy games today, Albion is not built for player immersion but for player experimentation.
Originally released as a PSP exclusive, Ys SEVEN brings the fast - paced party - based battle system it first introduced to the series to PC with a robust port that includes HD graphical updates running at a steady 60 fps, support for a variety of resolutions, and a revised localization to enhance player immersion.
To achieve total player immersion, they based the game around using your hands.
As silly as it might sound for a series as cartoony as Animal Crossing, New Leaf really nailed player immersion.
Offers up a decent, if predictable, story with interesting characters, beautiful scenery, and ambitious concepts but falls short with numerous glitches, annoying mini-games, and a lack of player immersion.
Sony 3D audio is a technology which enables game developers to place audio objects in 3D space around the player, a technique recently implemented in Uncharted 4, Horizon: Zero Dawn, and MLB: The Show 17 to increase player immersion.
Such improvements in character animation have arguably now peaked on the cusp of the next generation of consoles, with the likes of Naughty Dog's The Last of Us, Quantic Dream's Beyond: Two Souls and the artistically - styled The Walking Dead by Telltale Games showing just how far the sector has come the past eight years, and how important this space is to game narrative and player immersion.
Star Citizen will become the new standard of player immersion.
The core story isn't quite at the Persona level of player immersion — but it's still very enjoyable, and more than interesting enough to generate that «just a little more» feeling.
When you can't use graphics to deepen the player immersion, all you have left is audio.
A desire for pointless destruction is completely within the realms of his personality which aids greatly in player immersion and in a way, offers freedom without the cost of being inconsistent with the character, a flaw so many open - world games possess.
Instead, the inability to access the Home Menu during play ultimately contradicts the very strategy of player immersion that Nintendo has been pushing again and again.
Dynamic soundscapes are complex but when done well, they are key to player immersion.
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