The phrase
"small studio" refers to a small space or room specifically designed for artistic or creative work, such as making music, recording podcasts, filming videos, or creating artwork. It usually implies a cozy and compact area where artists or creators can work on their projects.
Full definition
I've built
small studios in over 15 law firms and taught their staff in - house video marketing for law firms.
Most of us have probably been in
small studio apartments where the bed might literally be a few feet away from the kitchen.
It is ideal
for small studio apartments or bedrooms that lack built - in closets.
It's brilliant that there are lots
of small studios doing work for their immediate social group, and people doing stuff for each other.
There are games made
by small studios or individuals that strive to tell short stories in lush and beautiful worlds.
They have built a marketing, PR and sales offer based on the needs and wishes of
small studios like us.
Many small studios will struggle to keep going without these skills, so I think an increasing number will do work for hire while working on their own projects on the side.
This gives developers access to more funds
so small studios can produce bigger games and it gives gamers the chance to give the developers feedback about the game, making it better.
All of this combined to
give small studios and lone designers the skills, tools and support to make subjective, strange and brilliant games, from the deeply personal to the deeply political.
There were
other small studios that were trying their best to develop games, but without proper funding they reached the same limitations as we did.
Despite its growing efforts to
attract smaller studios to the platform, Unreal continues to be regarded by many indie developers as an engine out of their reach.
There are over 50 + different enemies within the 6 worlds and 24 total different bosses which is considerably impressive knowing it was made by a
quite small studio.
My more particular notion was that two
small studios in different communities could take the place of one big one.
We see this as an opportunity for indies and
small studios like us that can use our size as an advantage to produce some innovative, yet financially viable, products.
We know that what we are creating here is hugely ambitious and we're proud of the fact that we're getting close now because we're a
relatively small studio.
Overall, it is quite an impressive offering from a
very small studio and is definitely worth checking out.
Focusing on textiles and originally delineated
as small studio spaces for artists with a gallery in front; Øgaard...
In fact, we recently downsized from a 400 - square - foot one - bedroom apartment in Brooklyn to an
even smaller studio across the country in San Francisco.
A new programme entitled ID@Xbox, will
support smaller studios with events, forums and technical assistance — these developers will also have full access to the capabilities of the console including cloud services, Kinect and the Xbox Live toolset.
Between Indie and AAA, the Lone Star State hosts the likes of Gearbox Software, id Software, divisions of Bethesda and Blizzard, Devolver Digital, and an abundance of
smaller studios located around Houston, Denton and Dallas.
You'll
find small studios, capacious apartments, massive penthouses with amazing views, and chic lofts.
We need to figure out how affordable that would be but Epic are awesome again at helping
smaller studios get their game out there.
I'm sure there are plenty of experienced
small studios who would have loved to work on this project but the yogscast chose to go with Winterkewl instead.
By investing in
smaller studios do you mean like backing kickstarters and purchasing games from these companies or something else?
It honored nine games from
smaller studios across the world, including the U.S., China, Brazil, and Colombia, with World War Doh winning Best in Show — Audience Choice.
Members of our Forgotten Kitten Project often start in
smaller studio rooms, where you can meet with them when we feel they are ready.
In this talk, I provide guidelines for
how small studios with low budgets can benefit from playtesting their games.
Most of the action during New York Design Week was centered at ICFF, but there was plenty going on at
small studios around the city.
Unless Nintendo buys studios from Activision, EA, and Ubisoft;
buying small studios like Retro is not going to solve the problem of key AAA third party titles skipping the U. Btw, if you were referring to Retro, Nintendo already owns Retro.
«As affordable new technologies entered the market, forcing prices down, large and
small studios alike began adjusting to the reality of motion capture as a key pipeline component.
«You need to be smart about
what smaller studios need and understand how they work, their priorities, and their capacities.
Phrases with «small studio»