Sentences with phrase «nearby enemies»

"Nearby enemies" refers to the enemies or opponents that are close by or in close proximity to a person or group. Full definition
He can either hit nearby enemies with the axe or otherwise throw it at them if they are further away and cause even more damage.
They also make it difficult to keep track of nearby enemies between shots.
These drones prove useful by firing at nearby enemies or leading them away.
This will slow down the tanks as well as damage nearby enemies.
Depending on your settings in the game, you can change this to have a lock - on feature that automatically targets nearby enemies as you move around the battlefield.
You can be barely hanging on in a close battle within range of other nearby enemy units and they'll just sit back and not lend their teammates a hand in finishing you off.
The explosion will hit nearby enemies and also your allies, so be careful.
Thankfully, gaining health is as easy as striking nearby enemies during a comfortably short window of opportunity.
This will mark nearby enemies without the need to see them.
Otherwise he will explode, hurting you and destroying nearby enemies.
When cast this skill spreads up to 25 stacks of all conditions on the target to 5 nearby enemies within 600 range of the target enemy.
With enough nearby enemies it can be used to maintain permanent retaliation thanks to its low recharge.
With the easy to access weapon wheel for your powers you can seamlessly light up your sword with fire or shock - wave nearby enemies amidst the heat of battle.
In fact, much has been gained — For starters, you have the ability to scan the area and detect and identify nearby enemies.
This will make the leader throw their fist and punch nearby enemies.
For example, if you take damage in the chest area, your character will breathe more heavily, which will allow nearby enemies to hear you when attempting to sneak by.
You, however, can sense nearby enemies from the noises they make.
These drones prove useful by firing at nearby enemies or leading them away.
In the game, players can throw their hat to collect coins and break bricks, or swing it around to damage nearby enemies.
Eventually, he'll be able to join you out in the field and alert you to the presence of nearby enemies.
Whether you're coordinating suppressed takedowns on nearby enemies or providing cover fire for your partner as he moves on an objective, Sniper Elite provides a harrowing sniping experience when played together.
Remember that your charged weapon will cleave nearby enemies for damage.
A steel grate clangs under your virtual feet, potentially alerting nearby enemies.
He can even perform melee takedowns which stun nearby enemies.
Drones attack nearby enemies with a variety of weapons, while Repair Drones restore the hull of nearby allies.
Each character also has their own special abilities, like Mario's Hero Sight (letting him see when nearby enemies are on the move, and can shoot them down) or Rabbid Peach's Heal.
Halt fires a charge that draws in nearby enemies into one spot.
The smart pistol is a standard that automatically locks onto nearby enemy heads.
This skill is the water version of Drake's Breath; it deals low damage but heals you and your allies instead of burning nearby enemies.
Then there's the summonable creatures that occupy control points, which players start with a standard selection of three: a plant that heals, a cyclops that blocks paths with walls, and a cerebus who reveals nearby enemy positions.
Additionally, he can charge his auto - attack to provide healing to nearby enemies until he releases it into a small AoE attack.
Hayato can use his Ninjato blade for hand - to - hand combat, his Shuriken for mid to long - range attacks, and he can throw stones to distract nearby enemies.
It would be a good idea to do too, cause they can summon pillars of flame on you, or undesirably buff nearby enemies, including bosses.
Magic Robe — Orbs summoned by this magic piece of armor knock nearby enemies out.
War sets nearby enemies on fire while Pestilence is resistant enough to pain that even attacks from undead cougars are no cause for concern, for example.
Wanderers are not highly intelligent and are weak at recognizing nearby enemies, making it easier to square them off one by one.
They'll reveal the locations of hidden weapons and tag nearby enemies for you, then you can choke them unconscious or execute them with your knife — but make sure you hide the body.
Riley becomes a very useful resource who can take out nearby enemies while you attack those further out.
Civilians are insufferably dim - witted and can't fight back, so it's a case of running over to their teleporters and activating them before nearby enemies kill them.
And of course, as mentioned earlier, the shooting mechanics is still as enjoyable as it ever was so the combat never get repetitive and it is one of the few games out there that I actually take the time out to pop off nearby enemies heading to a mission just because the combat feels so damn good.
Especially useful when trying to run away from nearby enemy players as well as Yoshi.
Gemini Jester is a Hunter boot that causes your dodge to disorient nearby enemies and temporarily remove their radars.
Naisha's Memento allows Maiev to gain an active ability, allowing her basic attacks to bounce towards nearby enemies, similarly to Li Li's Cloud Serpent.
Then, cleave nearby enemies for additional damage.
RUSH Drain: RUSHing drains boost from all opponents in range ABILITY Slam: Heavy landings trigger a shockwave that makes nearby enemies vulnerable TRAIT Show - Off: Earn RUSH directly from performing tricks
Active power ups include actual speed boosts, an EMP blast that can temporarily disable nearby enemy racers, or even a repair drone to keep your ship in tip top condition.
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