Sentences with word «cutscene»

A "cutscene" is a short video or animation that plays during a video game to show a story or important event, usually when the player is not in control of their character. Full definition
Even these games have an hour or more of cutscenes in the games to help tell the story.
I've been tempted to have the Japanese language track in videogames myself because people say this, but I never do because I'm worried I'll miss something in cutscenes with subtitles.
While most of the interactions within the side quests are restricted to text - based conversations, the main story has a rather profound number of cutscenes with full voice acting.
Most of them were taken from the Persona 4 animation, which utilizes animated cutscenes from the anime in lieu of dancers.
While graphics are not exceptional and performance is quite uneven, with weird drops during cutscenes where there's not much going on, the interface and menus are quite stylish and dynamic.
The story mainly plays out in animated cutscenes between levels and is interesting enough to pull you through the short five - hour campaign.
This game also includes comic - style cutscenes for players to read through and follow the story as it progresses.
The plot is presented with comic book - style pages between levels and in - game cutscenes during levels.
A few short cutscenes were all the story given and I never cared about what I was doing for more than the gameplay.
The hand - painted animated cutscenes look stunning and fit perfectly with the rest of the visuals.
If it was just a series of cutscenes where players are reading through lines of text, it might as well have been a book.
There's a cool intro video in the game now, as well as story cutscenes.
At times, the characters feel more alive and real in the cinematic cutscenes done using the game's engine rather than in full - motion video.
In some chapters, you don't even fight, just watching cutscenes transition from one to another.
At the beginning of the game you'll view a nice long cutscenes which blossoms into an original storyline, not one taken from a previous cartoon episode.
The story is told through cutscenes before and after combat, as well as through radio chatter during the match.
In and around these missions you get many in - game engine cutscenes which look like they're from the last generation.
This is explained in a series of illustrated cutscenes between chapters that feel a bit heavy - handed and disconnected from the fast - paced action of the rest of the game.
The story is mostly presented in visual novel style cutscenes with character portraits.
Upon scoring, the interactive cutscenes shown are impressive.
The music is fantastic, the new cutscenes gorgeous, and the translation drastically improved, but what really got me was the increased speed.
It shows in the quality of the anime cutscenes in particular, which are beautiful to watch.
Since the game is in real time, I'm missing a few seasonal colors and I haven't unlocked a couple areas or seen a few cutscenes for colors.
Take time to slow down however, and you'll be rewarded with cutscenes at certain places on the map.
There is an insane level of detail given to everything from the menu, through the movie like cutscenes and to the gameplay itself.
Drawing inspiration from spaghetti western films, the game is a fantastic example of creating a cinematic video game experience without relying on cutscenes.
At certain points during the match, the game will transition into cutscenes based on the biggest moments from the matches in the Showcase and I have to say that they look great.
They said that some of the game felt like filler and a lot of overly lengthy cutscenes made it feel more like the anime than a game.
The few cutscenes featured in the game are also quite funny, even if the voice acting can be obnoxious at times.
Obviously, that time can be cut down by skipping cutscenes and rushing through each stage, but it's not recommended.
This problem occurred during a couple of brief cutscenes and stealth kills, too.
The update will also add a mode that lets you watch previously - seen cutscenes and online gameplay.
Hey, do the certain cutscenes make the game stop responding?
Just when you feel like you're getting a handle on everything the game has to offer, you're watching the ending cutscenes.
The between - mission cutscenes play out like a well - produced military documentary and do an excellent job of providing a context for your missions against the backdrop of the entire war.
The fully animated cutscenes used throughout the demo are the most beautiful videos I've seen running on the 3DS.
When you start the game, you have only enough points to get through the opening cinematic, and then need to unlock at least four more cutscenes before getting near your first fight.
Including cutscenes, it could take two minutes or less to explain it all.
There aren't too many cutscenes throughout the single player campaign, with most of the story being delivered through audio / visuals are direct part of missions.
With cutscenes before and after each stage, you can't help but wish there was a little more ground to cover before reaching the finish line.
Are their bizarre cutscenes when they're played fun to watch regardless?
There are fully voiced cutscenes at key moments throughout the game, but it's these quiet moments of conversation that will stick with you the most when all is said and done.
Between each bout, everything unfolds through overly long CGI cutscenes.
Even cutscenes for each player run separately so one could still be playing while the other has to sit through a sequence but both get to experience that together.
In - game cutscenes also used the in - game graphics engine, and it really felt like a movie.
On the positive side, the live action cutscenes are a very nice touch and they serve as a unique, immersive tool for telling the story.
As you progress, the game unlocks additional content for the player which nicely goes hand in hand with the story and great cutscenes.
However, there's a noticeable difference in quality when comparing the real - time cutscenes here versus Uncharted 4.
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