Sentences with phrase «type of enemy»

I still have to try and maintain some caution, I really hope they've designed a lot of different types of enemies for that large map they've built.
You'll have to deal with certain types of enemies over and over again, and the «environments» that host the redundant battles aren't very interesting.
This would have the players seeing the exact same landscapes for around ten missions doing very similar objectives that all involve killing the same type of enemy in fixed locations.
There are a number of combos at your disposal but since you encounter many of the same type of enemy over and over just tapping away in random sequence will get you through.
Maybe it's because by the end I had about twenty hearts and every weapon worth wielding, and I've had enough practice with various types of enemies leading up to the fight.
There's no shame in entering a stage, seeing what types of enemies you're up against, and then leaving to come back in with more suitable characters.
Players fought several types of enemies with different behaviors, patterns and abilities which made any given level a bit of an action - puzzle.
You can easily see which type of enemy you are facing, due to each type's originality in design.
To aid in this endeavor, there are two types of enemy encounters.
You can swap with ease between your guns, which is key when you want to shoot down specific types of enemies.
The combat refuses to become repetitive despite the game having very few types of enemies.
As different types of enemies get introduced, more puzzle solving techniques will be at your disposal.
Most quests follow the same format of kill a bunch of certain types of enemies then return to the person who gave you the quest.
As you move through the levels all these various types of enemy combine with the many items, leaving you to find the predetermined route to success.
* 8 types of enemy tanks with different weapons.
Like any tower defense game, you have an objective you must defend from differing types of enemies that come in waves across the level.
Each arena specializes in one particular type of enemy usually which ever one is most predominantly in the area that you're in.
However, they instead created 16 entirely different types of enemy for you to encounter.
When you finally do, fire and ice are only effective against certain types of enemies.
What types of enemies will we fight in the final game?
While in the low stance, you'll be able to attack much more quickly, but the attacks that you're doing aren't very effective against the various types of enemies.
I only encountered a few types of enemies, but I'm assuming there will be a greater variety in the full game.
Adventure mode is the big addition here and pits you against new types of enemy mixes in a never - ending quest.
Features: * 40 maps Campaign levels * many types of enemy units * 6 types of towers * Free combination of all turrets.
Rolf is your main and an all - around powerhouse, Rudo has one of the strongest attacks in the game, Anna's slashers can hit multiples of the same type of enemy at once, and Amy is the only significant healer (Nei and Rolf have healing powers, but they're limited).
There are more types of enemies for us to face, more new, unlockable skins and pieces of equipment.
Plus, by destroying all but a single type of enemy on a stage, the player can trigger a «challenging stage» in which the remaining invaders combine into a large boss enemy that rains destruction on the player and can be destroyed for a tasty score bonus.
* 30 + types of enemy units * 6 types of towers, Gun...
Player Stats Page — New menu for players to track a variety of in - game statistics, including the number and type of enemy kills, dominations and betrayals; fortresses conquered and defended; gear pieces collected and upgraded; and many more.
My playthrough had me glued every second exploring and shooting down several different types of enemies as I progressed, making the 30 min demo feel like minutes.
There's the occasional branching path as well, so you can choose to face different types of enemies from different series.
* 30 + types of enemy units * 6 types of towers, Gun Machine, Slow Tower, Missile tower, Laser tower, Ice tower, Fire tower.
Features — 10 Chaotic Levels — Customize your ship across 3 weapon categories — Over 30 types of enemies across 3 unique races — 7 Epic Boss Battles
Raw Data currently has four primary missions, and countless types of enemies to vanquish.
There are multiple types of zombies in Dead Island and each one comes with a different tactic to defeating it so you will often find yourself trying new things every time you run into a new type of zombie and this manages to keep the game play fresh as you aren't just attacking the same types of enemies over and over again.
They might appear as a generic type of enemy, and of course there are a few of them in the Castlevania series.
Throughout the game, players will travel to numerous locations and fight a variety of enemies including soldiers, mummies, various types of tanks, planes and helicopters as well as a special type of enemy in the end stage that I will not mention in the interest of not spoiling the 15 year old game.
Over 15 types of enemies await you, including Satyrs, Cerberuses, Cyclopes, Gorgons, Juggernauts, and more deadly creatures.
It brings two new sectors filled with new asteroids, improved space clouds, new gorgeous sun flares, ocean planets and a new swarm type of enemy.
Different types of enemy drones and an upgrade tree all attempt to spice up the drone based combat, giving you access to a fast firing cannon and rocket system that powers up as you dodge attacks but also loses power for every hit you take, meaning that you rather strangely get access to a powerful attack system that can turn the tide of a battle when you least need it.
This title is set across 71 different missions, allows you to wield 135 pieces of equipment and face down 93 individual types of enemy.
These floors contain relatively few enemies and types of enemies compared to other dungeons, and mostly consist of transformed Hylian Soldiers.
There» $ ™ s a shocking lack of enemy variety, meaning you $ ™ ll quickly get bored blasting the same type of enemy again and again, and for a Survival Horror game there $ ™'s a curious lack of tension or horror.
There are different types of enemies too, ranging from melee and long ranged confrontations, all the way to support class gunners and mages that can do large amounts of damage whilst suffering from having low amounts of health.
Tangling with limited types of enemies may feel a little stale towards the end, but the game clearly maximizes their potential.
In How to Survive there are five different types of enemies ranging from the slow mindless walkers we've come to know and love right through to the Resident Evil - esqe figures that clamber around on all fours only at night.
There is a lock - on mechanic that works pretty well for the most part, but once there is more than one of the more powerful types of enemy in one area, expect it to choose the enemy you don't want it to and you'll not be too disappointed.
Battlezone — Gold Edition is a first - person tank shooter which places you in the seat of a Cobra tank fighting off different types of enemies GO
Current Features: -40 Campaign levels -9 Freeplay levels -6 types of enemies -5 different Towers, 3 different Elements, and 3 Upgrades per built tower - Create - your - own - path maps - Local highscores - Stat tracking for each game played - Custom path creation Future Updates: - Aside from bug fixes, this game is complete and being left.

Phrases with «type of enemy»

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