Sentences with word «kojima»

For his most recent game project, Silent Hills, del Toro partnered with Hideo Kojima of Metal Gear Solid fame; the teaser demo for their game, which was called PT, received so much critical acclaim that it appeared on several «Best Of the Month» and «Year» lists by games press sites.
Following an interview with PlayStation in 2016 on the future of the Metal Gear Solid franchise, the head of Kojima Productions said, «That has nothing to do with me.»
Konami was at their worst earlier this year when they stripped all mentions of Kojima Productions from the promotional materials for Metal Gear Solid V: The Phantom Pain.
When Platinum Games came on board and joined hands with Kojima Productions for Metal Gear Rising: Revengeance, the very first thing both firm did was changed two major element of the game.
«Ground Zeroes has a relatively small field compared to the main game, which is hundreds of times larger,» franchise creator Hideo Kojima said on Twitter, as translated by Siliconera.
The footage from the introduction to Metal Gear Solid 5 has been shown by Kojima Productions in various forms for more than a year.
The ad, which you can see much bigger at the link above, appeared in a Japanese game magazine and teases that a new game will be revealed from Kojima Productions on May 18.
Everything from the texture of the firearms you use to the scraps of paper found in military outposts has been crafted with the fine attention to detail that has long been present in Kojima games.
Death Stranding was revealed at E3 2016 and it appears to be an action game with online elements, as Kojima explained at the Sony's pre-TGS conference.
The more information we get on Kojima since the whole Konami thing, the more it seems that it wasn't just Konmai at fault.
But before he lets his staff at Kojima Productions take over, he wanted to reinvent the series and make it a contender against Western action games — V instead of 5, as in Victory.
Obviously, we're still at the point where there's an achingly slow build up of hype and teasers with the mere fact that it's a Hideo Kojima game as its foundations.
Over the weekend, MGS4 creator Hideo Kojima did a whirlwind autographing tour of Japan.
A few years back, when Metal Gear Solid: The Legacy Collection was about to come out, series creator Hideo Kojima posted on Twitter that he felt MGS3 was the series» best starting point.
The creator Hideo Kojima also shared the final poster of the game.
The first few details are starting to emerge about Kojima Production's «Project Ogre».
Like Kojima said this closes the loop.
-- Did Kojima reveal Death Stranding too early?
From what Kojima told us, here's how it sounds — when you're ready to return to the world of the living, you can get back into your body.
The game's development has been taken over by Platinum Games, with Kojima Production now only producing it.
People responded by asking if Kojima explained why Hayter won't be involved.
When Hideo Kojima takes the stage to announce a new game, it's hard to resist his carefully pronounced English and secretive smile.
It's sad to see things are evolving in the direction of Kojima leaving the company but, in any case, it is important for him to find a new home where he can express his loud vision of gaming.
As the new Metal Gear Twitter account put it, «Despite rumors, MGSV: TPP - written, designed, directed & produced by Mr. Kojima is still on track.
And then even more suspicions were raised when Kojima made the claim that they had changed the voice actor because Metal Gear Solid V was going to be a new type of Metal Gear Solid game and he wanted voice acting to reflect that, which was odd because the Japanese actor for Snake hadn't been changed as well.
Also the fact that Solidus is supposed to be the perfect clone, yet Snake having a more physique liking to Big Boss is a flaw that I didn't see Kojima make.
A special collaboration between Kojima Productions and Tsutuya Book Store offers free book covers with Metal Gear designs to people who buy certain books.
Series director Hideo Kojima talked about how the next iteration would bring Metal Gear into an open world.
The presentation had begun with Kojima showing up wrapped in bandages.
Other Metal Gear games appear but, if Kojima didn't direct them, they stay.
We already knew there would be online co-op elements in the game after Kojima confirmed it at the Tokyo Game Show, but in a recent IGN interview he acknowledged that he's been keeping up with recent players reactions to things like microtransactions.
Metal Gear Solid creator Hideo Kojima announced today on Konami's Pre-E3 Show that 24 actor Kiefer Sutherland has scored the role of Snake in Metal Gear Solid V: The Phantom Pain.
What Kojima stated was that he wanted to everything together but it didn't happen.
We know Kojima said he isn't really interested in doing remakes right now, but because these retellings would become so different it would almost be like making entirely new games.
Number 2, P.T was in first person solely because Kojima wanted to kick out any assumptions that P.T was a teaser for the new Silent Hill game.
After Kojima finishes speaking, the video shows the September 1 release date for PlayStation 4, Xbox One, PlayStation 3, Xbox 360, and PC at the end.
As the first instalment in the series since Kojima left Konami for good last year, it's quite a thematic departure for the series because, you know, zombies.
There's also confirmed gameplay captured from the Xbox One version, which was led by Hideo Kojima giving a presentation.
At the Tokyo Game Show, Kojima told fans the game would have a female protagonist and would feature online co-op play.
This time, The Gamesmen talk about the cancellation of Disney Infinity, China's new Fuze console, the death of Project Spark, the kids spin - off of The Game Awards, Nintendo getting bake into movie making, Blizzard's plan to handle cheaters, another price drop for the Nintendo 2DS, more NX stuff, and the new Kojima Productions logo body.
As much as we don't want to believe, the Metal Gear IP will live on without Kojima until it no longer sees revenue.
Not to mention the interesting use of 360 - degree photogrammetry, which Kojima recently took the time to comment on.
This isn't like complaining about a lame ending, depending on how Kojima goes with this story, Metal Gear Solid V could completely change 25 years» worth of establish canon with one single game.
Hideo Kojima tweeted about the promised alternative take on the E3 2015 gameplay trailer for The Phantom Pain, that is supposed to show the freedom of approach he wanted players to have in the game.
The first Metal Gear Solid wasn't expected to perform well at retail, series creator Hideo Kojima shared during a Twitch TV AMA with Geoff Keighley, explaining the low expectations allowed him to do whatever he liked with the game.
Though no context was given, a recent Tweet by Kojima seems to indicate that he is very appreciative of the applause Keighely received while explaining the director's situation.
Some food for thought Kojima, the appeal of giant robots might be timeless, but the patience of your average giant robot - loving gamer is not.
This reminds me of when Kojima recently wandered around Tokyo autographing things because there wasn't a signing session set up for The Phantom Pain.
When I played Metal Gear Solid V on PC I had to lock my framerate at 30 because I kept getting annoying microstutters with the framerate unlocked, but I felt it was perfectly fine for that sort of game because Kojima likes to make his games very movie - like to begin with.
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